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Watching Europe and South America 69 leagues

Bagnini Rimini

Founded 1957 in Rimini

Palazzetto della Marecchia, holding 7 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Cold shooting

50.5 %

Bagnini Rimini shoot 50.5 % effective. The league shoots 52.8 %. That is 18th of 20.

BAR 50.5 %
League 52.8 %
How we counted it
Bagnini Rimini: (528 + ½ × 173) ÷ 1 21750.5 %
League mean, 20 clubs52.8 %
Rank, 20 clubs18th of 20
Weakness

A thin attack

106.8

Bagnini Rimini score 106.8 points for every 100 trips. The league scores 109.5. That is 16th of 20.

BAR 106.8
League 109.5
How we counted it
100 × 1 469 points ÷ 1 376 possessions106.8
League mean, 20 clubs109.5
Rank, 20 clubs16th of 20
Strength

A solid defence

106.1

Bagnini Rimini let in 106.1 per 100 trips against the league's 109.5. Lower is better: 5th of 20.

BAR 106.1
League 109.5
How we counted it
100 × 1 452 allowed ÷ 1 368 possessions106.1
League mean, 20 clubs109.5
Rank, 20 clubs5th of 20
Best shot-maker

Romano Moreno

#39 · SF

45/97shots
118points
+16.0vs expected
How we counted it
45 made of 97, 28 of them threes45/97
Points: 2 × 45 + 28118
His shots are worth (expected)102.0
Above expected118 − 102.0 = +16.0 adds up

Four factors

Shootingeffective field goal % · 18th of 20
BAR 50.5 %
League 52.8 %
How we counted it
Bagnini Rimini: (528 + ½ × 173) ÷ 1 21750.5 %
League mean, 20 clubs52.8 %
Rank, 20 clubs18th of 20
Turnoverstrips lost, fewer is better · 15th of 20
BAR 18.1 %
League 17.6 %
How we counted it
Bagnini Rimini: 249 ÷ 1 376 possessions18.1 %
League mean, 20 clubs17.6 %
Rank, 20 clubs15th of 20
Reboundsown misses won back · 5th of 20
BAR 28.6 %
League 26.9 %
How we counted it
Bagnini Rimini: 192 ÷ (192 + 479)28.6 %
League mean, 20 clubs26.9 %
Rank, 20 clubs5th of 20
Free throwstries per shot · 10th of 20
BAR 25.9 %
League 26.1 %
How we counted it
Bagnini Rimini: 315 tries ÷ 1 217 shots25.9 %
League mean, 20 clubs26.1 %
Rank, 20 clubs10th of 20

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−19.0

Over 8 games Bagnini Rimini's shots were worth 548.0 points and they scored 529 from the floor: 2.4 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 226 + 77529
Expected points, the squad's shots added up548.0
Shot-making−19.0
A game−2.38

Expected points are measured against league rates through round 18.

Bagnini Rimini
Kind of shotShotsWorthPoints
Mid-range · Drive39 % of 337 league shots190.7714.7
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 53220.771.5
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 53250.773.8
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 53210.770.8
Mid-range · Post-up33 % of 228 league shots80.665.3
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 27630.621.9
Mid-range · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 27610.620.6
Mid-range · Catch and shoot39 % of 319 league shots180.7713.9
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 45360.744.5
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 45360.744.5
Mid-range · Pull-up40 % of 756 league shots500.8040.2
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 1 00290.807.2
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 1 00250.804.0
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 1 00220.801.6
Rim · Drive63 % of 1 583 league shots741.2693.4
Rim · Drive · second chance56 % of 268 league shots171.1118.9
Rim · Drive · fast break68 % of 518 league shots231.3531.1
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 2 44641.275.1
Rim · Post-up64 % of 346 league shots101.2812.8
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 44221.282.6
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 64 % of 44231.283.8
Rim · Catch and shoot58 % of 314 league shots71.178.2
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 48621.222.4
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 61 % of 48631.223.7
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 48621.222.4
Rim · Pull-uponly a few league shots like it, so the same play from the same zone: 62 % of 262121.2414.9
Rim · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 62 % of 26231.243.7
Three · Driveonly a few league shots like it, so the same play from the same zone: 35 % of 27281.068.5
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 27221.062.1
Three · Post-uponly a few league shots like it, so the zone's rate: 35 % of 4 35711.041.0
Three · Catch and shoot35 % of 2 464 league shots1221.06129.2
Three · Catch and shoot · second chance32 % of 380 league shots250.9523.7
Three · Catch and shoot · fast break36 % of 423 league shots241.0926.0
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 3 31541.054.2
Three · Pull-up34 % of 548 league shots331.0233.6
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 74751.025.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 74761.026.1
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 74711.021.0
Total adds up5281.04548.0

Shot quality is counted from the 8 games whose streams are stored, of 18 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +17 Round 2: −7 Round 3: −7 Round 4: −27 Round 5: −3 Round 6: −1 Round 7: +10 Round 8: +1 Round 9: +8 Round 10: −9 Round 11: −11 Round 12: −8 Round 13: +8 Round 14: +31 Round 15: −17 Round 16: +17 Round 17: −13 Round 18: +26

Offence

league 109 Round 1: 113 Round 2: 94 Round 3: 108 Round 4: 104 Round 5: 97 Round 6: 118 Round 7: 113 Round 8: 109 Round 9: 116 Round 10: 112 Round 11: 101 Round 12: 96 Round 13: 104 Round 14: 137 Round 15: 87 Round 16: 101 Round 17: 99 Round 18: 115

Shooting %

league 53 Round 1: 62 Round 2: 41 Round 3: 48 Round 4: 51 Round 5: 44 Round 6: 53 Round 7: 57 Round 8: 53 Round 9: 53 Round 10: 51 Round 11: 49 Round 12: 48 Round 13: 55 Round 14: 53 Round 15: 47 Round 16: 45 Round 17: 47 Round 18: 56

Dots are games, the line is the five-game mean, the dashed line is the league. All 18 games are counted.

Where the shots came from

RimMid-rangeThree
Bagnini Rimini
31% 26% 44%
League
35% 22% 42%
DrivePost-upCatch and shootPull-up
Bagnini Rimini
29% 41% 24%
League
32% 41% 20%
How we counted it
Bagnini Rimini: drives + post-ups + catch and shoot + pull-ups155 drives + 28 post-ups + 219 catch and shoot + 126 pull-ups = 528

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Romano Moreno SF Small forward Squad number 39 24 y
More about Romano Moreno Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
0.2
Contract ends
End of season 3
45/97 shots 102.0 expected 118 scored ▲ +16.0
Sandro Quadros PF Power forward Squad number 22 24 y
More about Sandro Quadros Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 4
31/64 shots 65.8 expected 71 scored ▲ +5.2
Graziano Dunlap SF Small forward Squad number 35 23 y
More about Graziano Dunlap Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
-0.1
Contract ends
End of season 3
35/79 shots 82.0 expected 82 scored ▲ 0.0
Rocco Bodin Injured SG Shooting guard Squad number 68 23 y
More about Rocco Bodin Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
-0.1
Contract ends
End of season 3
19/50 shots 51.1 expected 43 scored ▼ −8.1
Marzio Bérard SG Shooting guard Squad number 44 23 y
More about Marzio Bérard Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
-0.1
Contract ends
End of season 2
39/101 shots 104.4 expected 94 scored ▼ −10.4

A man is listed from 50 shots.