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Watching Europe and South America 69 leagues

Butteri Grosseto

Founded 1974 in Grosseto

Palazzetto dell'Ombrone, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A leaky defence

111.6

Butteri Grosseto let in 111.6 per 100 trips against the league's 104.1. Lower is better: 20th of 20.

BUG 111.6
League 104.1
How we counted it
100 × 1 451 allowed ÷ 1 300 possessions111.6
League mean, 20 clubs104.1
Rank, 20 clubs20th of 20
Weakness

Few trips to the line

18.1

Butteri Grosseto attempt 18.1 free throws per 100 shots. The league attempts 22.0, so 19th of 20.

BUG 18.1 %
League 22.0 %
How we counted it
Butteri Grosseto: 211 tries ÷ 1 167 shots18.1 %
League mean, 20 clubs22.0 %
Rank, 20 clubs19th of 20
Weakness

Careless with the ball

17.5 %

Butteri Grosseto give it away on 17.5 % of trips against the league's 16.6 %. Fewer is better: 18th of 20.

BUG 17.5 %
League 16.6 %
How we counted it
Butteri Grosseto: 228 ÷ 1 305 possessions17.5 %
League mean, 20 clubs16.6 %
Rank, 20 clubs18th of 20
Best shot-maker

Felice Arda

#70 · PG

35/78shots
85points
+5.3vs expected
How we counted it
35 made of 78, 15 of them threes35/78
Points: 2 × 35 + 1585
His shots are worth (expected)79.7
Above expected85 − 79.7 = +5.3 adds up

Four factors

Shootingeffective field goal % · 6th of 20
BUG 51.3 %
League 50.2 %
How we counted it
Butteri Grosseto: (511 + ½ × 176) ÷ 1 16751.3 %
League mean, 20 clubs50.2 %
Rank, 20 clubs6th of 20
Turnoverstrips lost, fewer is better · 18th of 20
BUG 17.5 %
League 16.6 %
How we counted it
Butteri Grosseto: 228 ÷ 1 305 possessions17.5 %
League mean, 20 clubs16.6 %
Rank, 20 clubs18th of 20
Reboundsown misses won back · 12th of 20
BUG 25.2 %
League 26.0 %
How we counted it
Butteri Grosseto: 161 ÷ (161 + 477)25.2 %
League mean, 20 clubs26.0 %
Rank, 20 clubs12th of 20
Free throwstries per shot · 19th of 20
BUG 18.1 %
League 22.0 %
How we counted it
Butteri Grosseto: 211 tries ÷ 1 167 shots18.1 %
League mean, 20 clubs22.0 %
Rank, 20 clubs19th of 20

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

−1.1

Over 7 games Butteri Grosseto's shots were worth 457.1 points and they scored 456 from the floor: 0.2 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 196 + 64456
Expected points, the squad's shots added up457.1
Shot-making−1.1
A game−0.15

Expected points are measured against league rates through round 18.

Butteri Grosseto
Kind of shotShotsWorthPoints
Mid-range · Drive38 % of 315 league shots220.7616.8
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 46240.783.1
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 46220.781.5
Mid-range · Post-up35 % of 207 league shots80.715.6
Mid-range · Catch and shoot40 % of 293 league shots140.8111.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 41230.812.4
Mid-range · Pull-up39 % of 638 league shots340.7926.9
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 85380.766.1
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 85330.762.3
Rim · Drive59 % of 1 491 league shots741.1887.5
Rim · Drive · second chance59 % of 274 league shots171.1820.1
Rim · Drive · fast break62 % of 494 league shots171.2321.0
Rim · Post-up60 % of 282 league shots131.1915.5
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 34611.181.2
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 59 % of 34611.181.2
Rim · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 34611.181.2
Rim · Catch and shoot64 % of 244 league shots171.2921.9
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 37411.261.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 37431.263.8
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 37411.261.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 60 % of 3 21841.204.8
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 60 % of 3 21831.203.6
Three · Driveonly a few league shots like it, so the same play from the same zone: 35 % of 252101.0510.5
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 25211.051.0
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 25231.053.1
Three · Catch and shoot34 % of 2 408 league shots1181.01119.7
Three · Catch and shoot · second chance32 % of 359 league shots150.9714.5
Three · Catch and shoot · fast break32 % of 324 league shots140.9613.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 3 13741.004.0
Three · Pull-up33 % of 450 league shots170.9916.9
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 60780.977.7
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 60760.975.8
Total adds up4471.02457.1

Shot quality is counted from the 7 games whose streams are stored, of 18 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −21 Round 2: +12 Round 3: +14 Round 4: −29 Round 5: −21 Round 6: −5 Round 7: −11 Round 8: −15 Round 9: −8 Round 10: −8 Round 11: −6 Round 12: +9 Round 13: +16 Round 14: −32 Round 15: −34 Round 16: +1 Round 17: −9 Round 18: −12

Offence

league 104 Round 1: 90 Round 2: 114 Round 3: 103 Round 4: 92 Round 5: 91 Round 6: 100 Round 7: 113 Round 8: 100 Round 9: 124 Round 10: 104 Round 11: 105 Round 12: 123 Round 13: 115 Round 14: 97 Round 15: 74 Round 16: 114 Round 17: 103 Round 18: 90

Shooting %

league 50 Round 1: 45 Round 2: 58 Round 3: 52 Round 4: 46 Round 5: 44 Round 6: 45 Round 7: 55 Round 8: 48 Round 9: 60 Round 10: 56 Round 11: 58 Round 12: 63 Round 13: 55 Round 14: 44 Round 15: 37 Round 16: 61 Round 17: 51 Round 18: 47

Dots are games, the line is the five-game mean, the dashed line is the league. All 18 games are counted.

Where the shots came from

RimMid-rangeThree
Butteri Grosseto
34% 22% 44%
League
35% 22% 44%
DrivePost-upCatch and shootPull-up
Butteri Grosseto
34% 43% 19%
League
33% 43% 18%
How we counted it
Butteri Grosseto: drives + post-ups + catch and shoot + pull-ups150 drives + 24 post-ups + 190 catch and shoot + 83 pull-ups = 447

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Felice Arda PG Point guard Squad number 70 38 y
More about Felice Arda Overall Solid41–60
Age
38
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 4
35/78 shots 79.7 expected 85 scored ▲ +5.3
Tommaso Guerra SG Shooting guard Squad number 39 22 y
More about Tommaso Guerra Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.4
Contract ends
End of season 4
73/166 shots 169.0 expected 172 scored ▲ +3.0

A man is listed from 50 shots.