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Watching Europe and South America 69 leagues

Canoeros Viedma

Founded 1960 in Viedma

Gimnasio de la Costanera del Negro, holding 5 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Strong on the glass

31.2 %

Canoeros Viedma win back 31.2 % of their misses. The league wins back 26.0 %. That is 1st of 16.

CVI 31.2 %
League 26.0 %
How we counted it
Canoeros Viedma: 144 ÷ (144 + 318)31.2 %
League mean, 16 clubs26.0 %
Rank, 16 clubs1st of 16
Strength

Plenty of trips to the line

32.8

Canoeros Viedma attempt 32.8 free throws per 100 shots. The league attempts 27.6, so 1st of 16.

CVI 32.8 %
League 27.6 %
How we counted it
Canoeros Viedma: 300 tries ÷ 916 shots32.8 %
League mean, 16 clubs27.6 %
Rank, 16 clubs1st of 16
Strength

A strong attack

114.4

Canoeros Viedma score 114.4 points for every 100 trips. The league scores 110.2. That is 4th of 16.

CVI 114.4
League 110.2
How we counted it
100 × 1 207 points ÷ 1 055 possessions114.4
League mean, 16 clubs110.2
Rank, 16 clubs4th of 16
Best shot-maker

Ramón Danjuma

#15 · PG

26/59shots
63points
+2.3vs expected
How we counted it
26 made of 59, 11 of them threes26/59
Points: 2 × 26 + 1163
His shots are worth (expected)60.7
Above expected63 − 60.7 = +2.3 adds up

Four factors

Shootingeffective field goal % · 9th of 16
CVI 53.5 %
League 53.6 %
How we counted it
Canoeros Viedma: (432 + ½ × 116) ÷ 91653.5 %
League mean, 16 clubs53.6 %
Rank, 16 clubs9th of 16
Turnoverstrips lost, fewer is better · 8th of 16
CVI 17.7 %
League 17.8 %
How we counted it
Canoeros Viedma: 187 ÷ 1 055 possessions17.7 %
League mean, 16 clubs17.8 %
Rank, 16 clubs8th of 16
Reboundsown misses won back · 1st of 16
CVI 31.2 %
League 26.0 %
How we counted it
Canoeros Viedma: 144 ÷ (144 + 318)31.2 %
League mean, 16 clubs26.0 %
Rank, 16 clubs1st of 16
Free throwstries per shot · 1st of 16
CVI 32.8 %
League 27.6 %
How we counted it
Canoeros Viedma: 300 tries ÷ 916 shots32.8 %
League mean, 16 clubs27.6 %
Rank, 16 clubs1st of 16

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−21.9

Over 5 games Canoeros Viedma's shots were worth 329.9 points and they scored 308 from the floor: 4.4 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 134 + 40308
Expected points, the squad's shots added up329.9
Shot-making−21.9
A game−4.39

Expected points are measured against league rates through round 14.

Canoeros Viedma
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 41 % of 278160.8113.0
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 27810.810.8
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 41 % of 27810.810.8
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 27820.811.6
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 38 % of 1 13960.764.6
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 38 % of 1 13940.763.0
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 41 % of 22480.826.6
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 22410.820.8
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 41 % of 22410.820.8
Mid-range · Pull-up35 % of 360 league shots170.7011.9
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 49250.723.6
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 49210.720.7
Rim · Drive63 % of 827 league shots471.2558.8
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 29761.267.5
Rim · Drive · fast break63 % of 315 league shots151.2719.1
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 29721.262.5
Rim · Post-uponly a few league shots like it, so the same play from the same zone: 66 % of 215111.3114.4
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 21511.311.3
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 66 % of 21511.311.3
Rim · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 21511.311.3
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 63 % of 31381.2710.1
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 31311.271.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 31381.2710.1
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 31321.272.5
Rim · Pull-uponly a few league shots like it, so the zone's rate: 63 % of 1 94471.268.8
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 94411.261.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 1 94421.262.5
Three · Driveonly a few league shots like it, so the zone's rate: 35 % of 2 20781.058.4
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 35 % of 2 20711.051.0
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 35 % of 2 20721.052.1
Three · Catch and shoot35 % of 1 271 league shots721.0575.8
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 1 701201.0420.7
Three · Catch and shoot · fast break36 % of 214 league shots71.077.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 1 70131.043.1
Three · Pull-up36 % of 242 league shots161.0717.1
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 34211.051.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 34221.052.1
Total adds up3081.07329.9

Shot quality is counted from the 5 games whose streams are stored, of 14 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −5 Round 2: +11 Round 3: +59 Round 4: +12 Round 5: +1 Round 6: −5 Round 7: −8 Round 8: +14 Round 9: +14 Round 10: −18 Round 11: +7 Round 12: +15 Round 13: +10 Round 14: −1

Offence

league 110 Round 1: 112 Round 2: 115 Round 3: 149 Round 4: 120 Round 5: 91 Round 6: 129 Round 7: 100 Round 8: 112 Round 9: 125 Round 10: 86 Round 11: 128 Round 12: 121 Round 13: 114 Round 14: 103

Shooting %

league 54 Round 1: 49 Round 2: 59 Round 3: 68 Round 4: 55 Round 5: 48 Round 6: 64 Round 7: 41 Round 8: 55 Round 9: 58 Round 10: 43 Round 11: 52 Round 12: 53 Round 13: 47 Round 14: 55

Dots are games, the line is the five-game mean, the dashed line is the league. All 14 games are counted.

Where the shots came from

RimMid-rangeThree
Canoeros Viedma
37% 20% 43%
League
37% 22% 42%
DrivePost-upCatch and shootPull-up
Canoeros Viedma
33% 43% 17%
League
33% 42% 18%
How we counted it
Canoeros Viedma: drives + post-ups + catch and shoot + pull-ups101 drives + 24 post-ups + 131 catch and shoot + 52 pull-ups = 308

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Ramón Danjuma PG Point guard Squad number 15 19 y
More about Ramón Danjuma Overall Strong61–80
Age
19
Potential
Elite (81–99)
Form
0.2
Contract ends
End of season 3
26/59 shots 60.7 expected 63 scored ▲ +2.3
Thiago Filgueiras SG Shooting guard Squad number 34 27 y
More about Thiago Filgueiras Overall Solid41–60
Age
27
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 3
31/77 shots 82.4 expected 77 scored ▼ −5.4

A man is listed from 50 shots.