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Watching Europe and South America 69 leagues

Carote Avezzano

Founded 1984 in Avezzano

Palestra del Fucino, holding 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A leaky defence

109.8

Carote Avezzano let in 109.8 per 100 trips against the league's 100.8. Lower is better: 14th of 14.

CAA 109.8
League 100.8
How we counted it
100 × 937 allowed ÷ 853 possessions109.8
League mean, 14 clubs100.8
Rank, 14 clubs14th of 14
Weakness

Careless with the ball

16.9 %

Carote Avezzano give it away on 16.9 % of trips against the league's 15.5 %. Fewer is better: 14th of 14.

CAA 16.9 %
League 15.5 %
How we counted it
Carote Avezzano: 144 ÷ 852 possessions16.9 %
League mean, 14 clubs15.5 %
Rank, 14 clubs14th of 14
Strength

Hot shooting

51.2 %

Carote Avezzano shoot 51.2 % effective. The league shoots 48.3 %. That is 2nd of 14.

CAA 51.2 %
League 48.3 %
How we counted it
Carote Avezzano: (329 + ½ × 113) ÷ 75351.2 %
League mean, 14 clubs48.3 %
Rank, 14 clubs2nd of 14
Best shot-maker

Camillo Baysal

#73 · SG

45/113shots
116points
+9.1vs expected
How we counted it
45 made of 113, 26 of them threes45/113
Points: 2 × 45 + 26116
His shots are worth (expected)106.9
Above expected116 − 106.9 = +9.1 adds up

Four factors

Shootingeffective field goal % · 2nd of 14
CAA 51.2 %
League 48.3 %
How we counted it
Carote Avezzano: (329 + ½ × 113) ÷ 75351.2 %
League mean, 14 clubs48.3 %
Rank, 14 clubs2nd of 14
Turnoverstrips lost, fewer is better · 14th of 14
CAA 16.9 %
League 15.5 %
How we counted it
Carote Avezzano: 144 ÷ 852 possessions16.9 %
League mean, 14 clubs15.5 %
Rank, 14 clubs14th of 14
Reboundsown misses won back · 12th of 14
CAA 23.8 %
League 25.2 %
How we counted it
Carote Avezzano: 96 ÷ (96 + 308)23.8 %
League mean, 14 clubs25.2 %
Rank, 14 clubs12th of 14
Free throwstries per shot · 6th of 14
CAA 20.6 %
League 18.8 %
How we counted it
Carote Avezzano: 155 tries ÷ 753 shots20.6 %
League mean, 14 clubs18.8 %
Rank, 14 clubs6th of 14

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Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

−6.7

Over 5 games Carote Avezzano's shots were worth 300.7 points and they scored 294 from the floor: 1.3 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 124 + 46294
Expected points, the squad's shots added up300.7
Shot-making−6.7
A game−1.33

Expected points are measured against league rates through round 12.

Carote Avezzano
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 35 % of 264150.7010.5
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 26410.700.7
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 26430.702.1
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 38 % of 1 07830.762.3
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 38 % of 1 07810.760.8
Mid-range · Catch and shoot37 % of 207 league shots170.7312.5
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 27450.723.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 36 % of 27410.720.7
Mid-range · Pull-up41 % of 331 league shots170.8214.0
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 42110.800.8
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 42130.802.4
Rim · Drive56 % of 774 league shots571.1263.6
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 57 % of 1 142101.1311.3
Rim · Drive · fast break61 % of 212 league shots151.2218.3
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 57 % of 1 14221.132.3
Rim · Post-uponly a few league shots like it, so the zone's rate: 57 % of 1 51051.155.7
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 57 % of 1 51051.155.7
Rim · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 57 % of 1 51011.151.1
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 57 % of 1 51041.154.6
Rim · Pull-uponly a few league shots like it, so the zone's rate: 57 % of 1 51021.152.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 57 % of 1 51011.151.1
Three · Driveonly a few league shots like it, so the zone's rate: 31 % of 1 96440.933.7
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 31 % of 1 96410.930.9
Three · Post-uponly a few league shots like it, so the zone's rate: 31 % of 1 96410.930.9
Three · Catch and shoot32 % of 1 198 league shots880.9684.6
Three · Catch and shoot · second chance24 % of 220 league shots170.7112.1
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 31 % of 1 57680.937.4
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 1 57610.930.9
Three · Pull-up32 % of 227 league shots210.9520.0
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 28420.931.9
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 31 % of 28420.931.9
Total adds up3140.96300.7

Shot quality is counted from the 5 games whose streams are stored, of 12 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +6 Round 2: +12 Round 3: −20 Round 4: +5 Round 5: +17 Round 6: 0 Round 7: −15 Round 8: −16 Round 9: +1 Round 10: −25 Round 11: −24 Round 12: −17

Offence

league 101 Round 1: 113 Round 2: 120 Round 3: 91 Round 4: 125 Round 5: 114 Round 6: 112 Round 7: 92 Round 8: 97 Round 9: 117 Round 10: 94 Round 11: 81 Round 12: 86

Shooting %

league 48 Round 1: 58 Round 2: 63 Round 3: 46 Round 4: 56 Round 5: 56 Round 6: 56 Round 7: 47 Round 8: 44 Round 9: 64 Round 10: 43 Round 11: 36 Round 12: 48

Dots are games, the line is the five-game mean, the dashed line is the league. All 12 games are counted.

Where the shots came from

RimMid-rangeThree
Carote Avezzano
32% 21% 46%
League
33% 24% 43%
DrivePost-upCatch and shootPull-up
Carote Avezzano
34% 47% 16%
League
33% 44% 17%
How we counted it
Carote Avezzano: drives + post-ups + catch and shoot + pull-ups108 drives + 10 post-ups + 147 catch and shoot + 49 pull-ups = 314

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Camillo Baysal SG Shooting guard Squad number 73 27 y
More about Camillo Baysal Overall Solid41–60
Age
27
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 4
45/113 shots 106.9 expected 116 scored ▲ +9.1

A man is listed from 50 shots.