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Watching Europe and South America 69 leagues

Cooperativistas Sunchales

Founded 1922 in Sunchales

Gimnasio de la Cooperativa, holding 2 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A thin attack

96.3

Cooperativistas Sunchales score 96.3 points for every 100 trips. The league scores 104.8. That is 12th of 12.

CSU 96.3
League 104.8
How we counted it
100 × 1 478 points ÷ 1 534 possessions96.3
League mean, 12 clubs104.8
Rank, 12 clubs12th of 12
Weakness

Careless with the ball

19.4 %

Cooperativistas Sunchales give it away on 19.4 % of trips against the league's 17.0 %. Fewer is better: 12th of 12.

CSU 19.4 %
League 17.0 %
How we counted it
Cooperativistas Sunchales: 298 ÷ 1 534 possessions19.4 %
League mean, 12 clubs17.0 %
Rank, 12 clubs12th of 12
Weakness

Weak on the glass

22.1 %

Cooperativistas Sunchales win back 22.1 % of their misses. The league wins back 25.9 %. That is 12th of 12.

CSU 22.1 %
League 25.9 %
How we counted it
Cooperativistas Sunchales: 165 ÷ (165 + 580)22.1 %
League mean, 12 clubs25.9 %
Rank, 12 clubs12th of 12
Best shot-maker

Mathis Obande

#38 · PG

38/61shots
91points
+28.4vs expected
How we counted it
38 made of 61, 15 of them threes38/61
Points: 2 × 38 + 1591
His shots are worth (expected)62.6
Above expected91 − 62.6 = +28.4 adds up

Four factors

Shootingeffective field goal % · 9th of 12
CSU 49.0 %
League 50.8 %
How we counted it
Cooperativistas Sunchales: (553 + ½ × 181) ÷ 1 31249.0 %
League mean, 12 clubs50.8 %
Rank, 12 clubs9th of 12
Turnoverstrips lost, fewer is better · 12th of 12
CSU 19.4 %
League 17.0 %
How we counted it
Cooperativistas Sunchales: 298 ÷ 1 534 possessions19.4 %
League mean, 12 clubs17.0 %
Rank, 12 clubs12th of 12
Reboundsown misses won back · 12th of 12
CSU 22.1 %
League 25.9 %
How we counted it
Cooperativistas Sunchales: 165 ÷ (165 + 580)22.1 %
League mean, 12 clubs25.9 %
Rank, 12 clubs12th of 12
Free throwstries per shot · 8th of 12
CSU 21.3 %
League 22.5 %
How we counted it
Cooperativistas Sunchales: 280 tries ÷ 1 312 shots21.3 %
League mean, 12 clubs22.5 %
Rank, 12 clubs8th of 12

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

+12.3

Over 8 games Cooperativistas Sunchales's shots were worth 525.7 points and they scored 538 from the floor: 1.5 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 230 + 78538
Expected points, the squad's shots added up525.7
Shot-making+12.3
A game+1.54

Expected points are measured against league rates through round 21.

Cooperativistas Sunchales
Kind of shotShotsWorthPoints
Mid-range · Drive39 % of 212 league shots160.7712.4
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 30310.770.8
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 30360.774.6
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 37 % of 1 32670.735.1
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 37 % of 1 32610.730.7
Mid-range · Post-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 37 % of 1 32610.730.7
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 34 % of 232160.6911.0
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 23210.690.7
Mid-range · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 23210.690.7
Mid-range · Pull-up39 % of 478 league shots460.7735.6
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 61930.762.3
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 61950.763.8
Rim · Drive62 % of 1 035 league shots911.23112.4
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 579191.2523.8
Rim · Drive · fast break68 % of 325 league shots261.3535.2
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 57931.253.8
Rim · Post-up57 % of 234 league shots101.1511.5
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 55 % of 27811.101.1
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 55 % of 27811.101.1
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 62 % of 27791.2511.2
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 27741.255.0
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 62 % of 27731.253.8
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 27711.251.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 62 % of 2 27261.247.4
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 62 % of 2 27211.241.2
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 62 % of 2 27221.242.5
Rim · Pull-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 62 % of 2 27211.241.2
Three · Driveonly a few league shots like it, so the zone's rate: 34 % of 2 68131.023.1
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 34 % of 2 68121.022.0
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 34 % of 2 68111.021.0
Three · Catch and shoot35 % of 1 501 league shots1381.04143.4
Three · Catch and shoot · second chance37 % of 277 league shots201.1222.3
Three · Catch and shoot · fast break35 % of 229 league shots171.0517.8
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 2 04131.053.1
Three · Pull-up31 % of 329 league shots280.9426.3
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 46230.972.9
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 46230.972.9
Total adds up5001.05525.7

Shot quality is counted from the 8 games whose streams are stored, of 21 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +33 Round 2: −33 Round 3: −11 Round 4: −8 Round 5: −11 Round 6: −38 Round 7: −8 Round 8: −29 Round 9: −13 Round 10: −26 Round 11: −25 Round 12: −19 Round 13: −14 Round 14: −12 Round 15: −18 Round 16: +15 Round 17: +9 Round 18: +19 Round 19: +20 Round 20: +5 Round 21: −23

Offence

league 105 Round 1: 118 Round 2: 63 Round 3: 99 Round 4: 103 Round 5: 88 Round 6: 81 Round 7: 95 Round 8: 76 Round 9: 84 Round 10: 81 Round 11: 85 Round 12: 78 Round 13: 111 Round 14: 104 Round 15: 99 Round 16: 122 Round 17: 104 Round 18: 125 Round 19: 110 Round 20: 119 Round 21: 85

Shooting %

league 51 Round 1: 54 Round 2: 34 Round 3: 43 Round 4: 51 Round 5: 43 Round 6: 46 Round 7: 59 Round 8: 47 Round 9: 36 Round 10: 39 Round 11: 51 Round 12: 42 Round 13: 53 Round 14: 51 Round 15: 53 Round 16: 55 Round 17: 53 Round 18: 58 Round 19: 56 Round 20: 58 Round 21: 47

Dots are games, the line is the five-game mean, the dashed line is the league. All 21 games are counted.

Where the shots came from

RimMid-rangeThree
Cooperativistas Sunchales
36% 21% 44%
League
36% 21% 43%
DrivePost-upCatch and shootPull-up
Cooperativistas Sunchales
34% 43% 20%
League
33% 41% 19%
How we counted it
Cooperativistas Sunchales: drives + post-ups + catch and shoot + pull-ups168 drives + 21 post-ups + 213 catch and shoot + 98 pull-ups = 500

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Mathis Obande PG Point guard Squad number 38 22 y
More about Mathis Obande Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
38/61 shots 62.6 expected 91 scored ▲ +28.4
Chase Eaton PG Point guard Squad number 89 32 y
More about Chase Eaton Overall Solid41–60
Age
32
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 4
51/94 shots 107.0 expected 117 scored ▲ +10.0
Alfredo Márquez SF Small forward Squad number 9 23 y
More about Alfredo Márquez Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
-0.2
Contract ends
End of season 4
28/63 shots 68.4 expected 63 scored ▼ −5.4
Alvin Glenn SG Shooting guard Squad number 72 27 y
More about Alvin Glenn Overall Solid41–60
Age
27
Potential
Solid (41–60)
Form
0.2
Contract ends
End of season 3
45/122 shots 125.8 expected 108 scored ▼ −17.8

A man is listed from 50 shots.