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Watching Europe and South America 69 leagues

Cozze Taranto

Founded 1970 in Taranto

Palazzetto del Mar Piccolo, holding 5 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A strong attack

116.4

Cozze Taranto score 116.4 points for every 100 trips. The league scores 109.5. That is 1st of 20.

COT 116.4
League 109.5
How we counted it
100 × 1 565 points ÷ 1 345 possessions116.4
League mean, 20 clubs109.5
Rank, 20 clubs1st of 20
Strength

Hot shooting

55.8 %

Cozze Taranto shoot 55.8 % effective. The league shoots 52.8 %. That is 1st of 20.

COT 55.8 %
League 52.8 %
How we counted it
Cozze Taranto: (553 + ½ × 215) ÷ 1 18455.8 %
League mean, 20 clubs52.8 %
Rank, 20 clubs1st of 20
Weakness

Few trips to the line

24.9

Cozze Taranto attempt 24.9 free throws per 100 shots. The league attempts 26.1, so 14th of 20.

COT 24.9 %
League 26.1 %
How we counted it
Cozze Taranto: 295 tries ÷ 1 184 shots24.9 %
League mean, 20 clubs26.1 %
Rank, 20 clubs14th of 20
Best shot-maker

Walter Amos

#36 · SG

39/85shots
103points
+15.7vs expected
How we counted it
39 made of 85, 25 of them threes39/85
Points: 2 × 39 + 25103
His shots are worth (expected)87.3
Above expected103 − 87.3 = +15.7 adds up

Four factors

Shootingeffective field goal % · 1st of 20
COT 55.8 %
League 52.8 %
How we counted it
Cozze Taranto: (553 + ½ × 215) ÷ 1 18455.8 %
League mean, 20 clubs52.8 %
Rank, 20 clubs1st of 20
Turnoverstrips lost, fewer is better · 9th of 20
COT 17.5 %
League 17.6 %
How we counted it
Cozze Taranto: 235 ÷ 1 345 possessions17.5 %
League mean, 20 clubs17.6 %
Rank, 20 clubs9th of 20
Reboundsown misses won back · 9th of 20
COT 27.3 %
League 26.9 %
How we counted it
Cozze Taranto: 163 ÷ (163 + 433)27.3 %
League mean, 20 clubs26.9 %
Rank, 20 clubs9th of 20
Free throwstries per shot · 14th of 20
COT 24.9 %
League 26.1 %
How we counted it
Cozze Taranto: 295 tries ÷ 1 184 shots24.9 %
League mean, 20 clubs26.1 %
Rank, 20 clubs14th of 20

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

See all terms

Lucky so far

Your shots have paid off a little

+37.8

Over 8 games Cozze Taranto's shots were worth 531.2 points and they scored 569 from the floor: 4.7 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 236 + 97569
Expected points, the squad's shots added up531.2
Shot-making+37.8
A game+4.73

Expected points are measured against league rates through round 18.

Cozze Taranto
Kind of shotShotsWorthPoints
Mid-range · Drive39 % of 337 league shots130.7710.0
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 53220.771.5
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 53250.773.8
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 53220.771.5
Mid-range · Post-up33 % of 228 league shots130.668.6
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 27620.621.2
Mid-range · Catch and shoot39 % of 319 league shots200.7715.4
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 45340.743.0
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 45310.740.7
Mid-range · Pull-up40 % of 756 league shots330.8026.5
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 1 00280.806.4
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 1 00250.804.0
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 1 00220.801.6
Rim · Drive63 % of 1 583 league shots621.2678.3
Rim · Drive · second chance56 % of 268 league shots101.1111.1
Rim · Drive · fast break68 % of 518 league shots231.3531.1
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 2 44621.272.5
Rim · Post-up64 % of 346 league shots211.2827.0
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 44261.287.7
Rim · Catch and shoot58 % of 314 league shots161.1718.7
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 61 % of 48681.229.8
Rim · Pull-uponly a few league shots like it, so the same play from the same zone: 62 % of 26271.248.7
Rim · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 26211.241.2
Three · Driveonly a few league shots like it, so the same play from the same zone: 35 % of 272111.0611.7
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 27241.064.2
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 27221.062.1
Three · Post-uponly a few league shots like it, so the zone's rate: 35 % of 4 35711.041.0
Three · Catch and shoot35 % of 2 464 league shots1381.06146.2
Three · Catch and shoot · second chance32 % of 380 league shots210.9519.9
Three · Catch and shoot · fast break36 % of 423 league shots231.0925.0
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 3 31511.051.0
Three · Pull-up34 % of 548 league shots331.0233.6
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 74731.023.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 74731.023.1
Total adds up5061.05531.2

Shot quality is counted from the 8 games whose streams are stored, of 18 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +17 Round 2: +12 Round 3: −8 Round 4: +34 Round 5: +25 Round 6: +11 Round 7: +17 Round 8: +8 Round 9: −8 Round 10: +15 Round 11: +3 Round 12: +14 Round 13: +9 Round 14: −17 Round 15: −3 Round 16: +13 Round 17: −24 Round 18: +14

Offence

league 109 Round 1: 146 Round 2: 109 Round 3: 109 Round 4: 118 Round 5: 129 Round 6: 126 Round 7: 113 Round 8: 110 Round 9: 108 Round 10: 127 Round 11: 124 Round 12: 108 Round 13: 120 Round 14: 114 Round 15: 111 Round 16: 115 Round 17: 84 Round 18: 124

Shooting %

league 53 Round 1: 57 Round 2: 49 Round 3: 49 Round 4: 55 Round 5: 68 Round 6: 59 Round 7: 55 Round 8: 53 Round 9: 46 Round 10: 65 Round 11: 63 Round 12: 58 Round 13: 55 Round 14: 54 Round 15: 56 Round 16: 55 Round 17: 48 Round 18: 61

Dots are games, the line is the five-game mean, the dashed line is the league. All 18 games are counted.

Where the shots came from

RimMid-rangeThree
Cozze Taranto
31% 22% 47%
League
35% 22% 42%
DrivePost-upCatch and shootPull-up
Cozze Taranto
27% 8% 46% 19%
League
32% 41% 20%
How we counted it
Cozze Taranto: drives + post-ups + catch and shoot + pull-ups136 drives + 43 post-ups + 232 catch and shoot + 95 pull-ups = 506

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Walter Amos Injured SG Shooting guard Squad number 36 30 y
More about Walter Amos Overall Strong61–80
Age
30
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
39/85 shots 87.3 expected 103 scored ▲ +15.7
Donald Christensen PG Point guard Squad number 12 25 y
More about Donald Christensen Overall Solid41–60
Age
25
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 3
30/56 shots 58.4 expected 73 scored ▲ +14.6
Gerard Jamet SF Small forward Squad number 42 30 y
More about Gerard Jamet Overall Solid41–60
Age
30
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 3
36/79 shots 84.0 expected 89 scored ▲ +5.0
Nico Devaux PG Point guard Squad number 3 24 y
More about Nico Devaux Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
-0.2
Contract ends
End of season 3
27/72 shots 75.0 expected 66 scored ▼ −9.0

A man is listed from 50 shots.