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Watching Europe and South America 69 leagues

Danzantes Huesca

Founded 1961 in Huesca

Pabellón del Isuela, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Careless with the ball

18.5 %

Danzantes Huesca give it away on 18.5 % of trips against the league's 16.9 %. Fewer is better: 14th of 14.

DHU 18.5 %
League 16.9 %
How we counted it
Danzantes Huesca: 166 ÷ 895 possessions18.5 %
League mean, 14 clubs16.9 %
Rank, 14 clubs14th of 14
Weakness

A thin attack

98.1

Danzantes Huesca score 98.1 points for every 100 trips. The league scores 104.0. That is 13th of 14.

DHU 98.1
League 104.0
How we counted it
100 × 878 points ÷ 895 possessions98.1
League mean, 14 clubs104.0
Rank, 14 clubs13th of 14
Weakness

Weak on the glass

20.9 %

Danzantes Huesca win back 20.9 % of their misses. The league wins back 25.4 %. That is 12th of 14.

DHU 20.9 %
League 25.4 %
How we counted it
Danzantes Huesca: 85 ÷ (85 + 321)20.9 %
League mean, 14 clubs25.4 %
Rank, 14 clubs12th of 14
Best shot-maker

Eloy Guerrero

#72 · PG

30/62shots
75points
+13.0vs expected
How we counted it
30 made of 62, 15 of them threes30/62
Points: 2 × 30 + 1575
His shots are worth (expected)62.0
Above expected75 − 62.0 = +13.0 adds up

Four factors

Shootingeffective field goal % · 9th of 14
DHU 50.3 %
League 50.4 %
How we counted it
Danzantes Huesca: (330 + ½ × 101) ÷ 75650.3 %
League mean, 14 clubs50.4 %
Rank, 14 clubs9th of 14
Turnoverstrips lost, fewer is better · 14th of 14
DHU 18.5 %
League 16.9 %
How we counted it
Danzantes Huesca: 166 ÷ 895 possessions18.5 %
League mean, 14 clubs16.9 %
Rank, 14 clubs14th of 14
Reboundsown misses won back · 12th of 14
DHU 20.9 %
League 25.4 %
How we counted it
Danzantes Huesca: 85 ÷ (85 + 321)20.9 %
League mean, 14 clubs25.4 %
Rank, 14 clubs12th of 14
Free throwstries per shot · 8th of 14
DHU 23.7 %
League 24.6 %
How we counted it
Danzantes Huesca: 179 tries ÷ 756 shots23.7 %
League mean, 14 clubs24.6 %
Rank, 14 clubs8th of 14

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Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−10.8

Over 5 games Danzantes Huesca's shots were worth 313.8 points and they scored 303 from the floor: 2.2 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 132 + 39303
Expected points, the squad's shots added up313.8
Shot-making−10.8
A game−2.15

Expected points are measured against league rates through round 12.

Danzantes Huesca
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 42 % of 239190.8516.1
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 23910.850.8
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 23940.853.4
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 23920.851.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 39 % of 98330.782.3
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 39 % of 98310.780.8
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 39 % of 983120.789.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 39 % of 98320.781.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 39 % of 98310.780.8
Mid-range · Pull-up36 % of 321 league shots190.7313.9
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 43330.722.2
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 36 % of 43330.722.2
Rim · Drive60 % of 782 league shots571.2168.8
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 60 % of 1 172121.2114.5
Rim · Drive · fast break66 % of 215 league shots161.3121.0
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 60 % of 1 17241.214.8
Rim · Post-uponly a few league shots like it, so the zone's rate: 61 % of 1 644131.2215.8
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 61 % of 1 64411.221.2
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 64 % of 20381.2810.2
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 64 % of 20321.282.6
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 20311.281.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 61 % of 1 64431.223.6
Three · Driveonly a few league shots like it, so the zone's rate: 31 % of 1 88410.930.9
Three · Catch and shoot32 % of 1 113 league shots900.9686.6
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 47380.957.6
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 1 47380.957.6
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 47320.951.9
Three · Pull-up29 % of 214 league shots100.878.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 27 % of 28810.820.8
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 27 % of 28810.820.8
Total adds up3081.02313.8

Shot quality is counted from the 5 games whose streams are stored, of 12 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +16 Round 2: −33 Round 3: +1 Round 4: −7 Round 5: +4 Round 6: −13 Round 7: −14 Round 8: +7 Round 9: −20 Round 10: −5 Round 11: +2 Round 12: −7

Offence

league 104 Round 1: 111 Round 2: 91 Round 3: 112 Round 4: 93 Round 5: 99 Round 6: 101 Round 7: 89 Round 8: 101 Round 9: 97 Round 10: 77 Round 11: 105 Round 12: 99

Shooting %

league 50 Round 1: 51 Round 2: 50 Round 3: 55 Round 4: 46 Round 5: 52 Round 6: 53 Round 7: 50 Round 8: 54 Round 9: 46 Round 10: 41 Round 11: 59 Round 12: 45

Dots are games, the line is the five-game mean, the dashed line is the league. All 12 games are counted.

Where the shots came from

RimMid-rangeThree
Danzantes Huesca
38% 23% 39%
League
36% 22% 42%
DrivePost-upCatch and shootPull-up
Danzantes Huesca
38% 44% 13%
League
34% 41% 18%
How we counted it
Danzantes Huesca: drives + post-ups + catch and shoot + pull-ups116 drives + 18 post-ups + 134 catch and shoot + 40 pull-ups = 308

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Eloy Guerrero PG Point guard Squad number 72 31 y
More about Eloy Guerrero Overall Solid41–60
Age
31
Potential
Solid (41–60)
Form
0.0
Contract ends
End of season 4
30/62 shots 62.0 expected 75 scored ▲ +13.0
Isidro Maldonado SG Shooting guard Squad number 34 24 y
More about Isidro Maldonado Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
29/72 shots 69.5 expected 70 scored ▲ +0.5

A man is listed from 50 shots.