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Watching Europe and South America 69 leagues

Dentelliers Calais

Founded 1947 in Calais

Salle du Courgain, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Hot shooting

56.9 %

Dentelliers Calais shoot 56.9 % effective. The league shoots 51.7 %. That is 1st of 14.

DEC 56.9 %
League 51.7 %
How we counted it
Dentelliers Calais: (373 + ½ × 149) ÷ 78656.9 %
League mean, 14 clubs51.7 %
Rank, 14 clubs1st of 14
Strength

A strong attack

113.9

Dentelliers Calais score 113.9 points for every 100 trips. The league scores 107.6. That is 2nd of 14.

DEC 113.9
League 107.6
How we counted it
100 × 1 010 points ÷ 887 possessions113.9
League mean, 14 clubs107.6
Rank, 14 clubs2nd of 14
Weakness

Weak on the glass

23.3 %

Dentelliers Calais win back 23.3 % of their misses. The league wins back 26.1 %. That is 12th of 14.

DEC 23.3 %
League 26.1 %
How we counted it
Dentelliers Calais: 94 ÷ (94 + 310)23.3 %
League mean, 14 clubs26.1 %
Rank, 14 clubs12th of 14
Best shot-maker

Firmin Lasisi

#65 · SG

60/107shots
158points
+48.6vs expected
How we counted it
60 made of 107, 38 of them threes60/107
Points: 2 × 60 + 38158
His shots are worth (expected)109.4
Above expected158 − 109.4 = +48.6 adds up

Four factors

Shootingeffective field goal % · 1st of 14
DEC 56.9 %
League 51.7 %
How we counted it
Dentelliers Calais: (373 + ½ × 149) ÷ 78656.9 %
League mean, 14 clubs51.7 %
Rank, 14 clubs1st of 14
Turnoverstrips lost, fewer is better · 8th of 14
DEC 16.3 %
League 16.2 %
How we counted it
Dentelliers Calais: 145 ÷ 887 possessions16.3 %
League mean, 14 clubs16.2 %
Rank, 14 clubs8th of 14
Reboundsown misses won back · 12th of 14
DEC 23.3 %
League 26.1 %
How we counted it
Dentelliers Calais: 94 ÷ (94 + 310)23.3 %
League mean, 14 clubs26.1 %
Rank, 14 clubs12th of 14
Free throwstries per shot · 10th of 14
DEC 20.1 %
League 22.5 %
How we counted it
Dentelliers Calais: 158 tries ÷ 786 shots20.1 %
League mean, 14 clubs22.5 %
Rank, 14 clubs10th of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off

+46.3

Over 5 games Dentelliers Calais's shots were worth 337.7 points and they scored 384 from the floor: 9.3 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 160 + 64384
Expected points, the squad's shots added up337.7
Shot-making+46.3
A game+9.26

Expected points are measured against league rates through round 12.

Dentelliers Calais
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 39 % of 22870.775.4
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 22840.773.1
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 22840.773.1
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 37 % of 995100.747.4
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 37 % of 99510.740.7
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 39 % of 238130.7910.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 23810.790.8
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 23830.792.4
Mid-range · Pull-up37 % of 299 league shots210.7415.4
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 40660.724.3
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 36 % of 40620.721.4
Rim · Drive62 % of 693 league shots541.2567.5
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 1 07121.272.5
Rim · Drive · fast break65 % of 234 league shots131.3117.0
Rim · Post-uponly a few league shots like it, so the zone's rate: 63 % of 1 497181.2722.8
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 49721.272.5
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 63 % of 1 49761.277.6
Rim · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 49711.271.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 63 % of 1 49731.273.8
Rim · Pull-uponly a few league shots like it, so the zone's rate: 63 % of 1 49711.271.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 1 49711.271.3
Rim · Pull-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 49711.271.3
Three · Driveonly a few league shots like it, so the zone's rate: 34 % of 1 93241.024.1
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 34 % of 1 93211.021.0
Three · Catch and shoot35 % of 1 124 league shots971.04100.4
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 1 492111.0311.3
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 1 492181.0318.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 1 49231.033.1
Three · Pull-up34 % of 247 league shots121.0112.1
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 31820.982.0
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 31810.981.0
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 31810.981.0
Total adds up3241.04337.7

Shot quality is counted from the 5 games whose streams are stored, of 12 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −11 Round 2: +3 Round 3: +7 Round 4: −7 Round 5: +18 Round 6: +13 Round 7: +14 Round 8: −1 Round 9: −19 Round 10: +16 Round 11: +27 Round 12: +16

Offence

league 108 Round 1: 109 Round 2: 104 Round 3: 104 Round 4: 100 Round 5: 131 Round 6: 122 Round 7: 108 Round 8: 117 Round 9: 114 Round 10: 119 Round 11: 125 Round 12: 114

Shooting %

league 52 Round 1: 55 Round 2: 52 Round 3: 54 Round 4: 49 Round 5: 63 Round 6: 60 Round 7: 54 Round 8: 60 Round 9: 62 Round 10: 57 Round 11: 62 Round 12: 56

Dots are games, the line is the five-game mean, the dashed line is the league. All 12 games are counted.

Where the shots came from

RimMid-rangeThree
Dentelliers Calais
31% 22% 46%
League
34% 22% 44%
DrivePost-upCatch and shootPull-up
Dentelliers Calais
27% 10% 48% 15%
League
32% 43% 18%

Dentelliers Calais lean on post-ups: 9.6 % of its shots against the league's 7.0 %.

How we counted it
Dentelliers Calais: drives + post-ups + catch and shoot + pull-ups89 drives + 31 post-ups + 156 catch and shoot + 48 pull-ups = 324

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Firmin Lasisi SG Shooting guard Squad number 65 35 y
More about Firmin Lasisi Overall Strong61–80
Age
35
Potential
Strong (61–80)
Form
0.5
Contract ends
End of season 4
60/107 shots 109.4 expected 158 scored ▲ +48.6
Théo Akingbade SF Small forward Squad number 56 25 y
More about Théo Akingbade Overall Strong61–80
Age
25
Potential
Strong (61–80)
Form
0.4
Contract ends
End of season 4
39/78 shots 80.8 expected 93 scored ▲ +12.2

A man is listed from 50 shots.