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Dondurmacılar Kahramanmaraş

Founded 1971 in Kahramanmaraş

Ahır Dağı Salonu, holding 5 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Few trips to the line

21.9

Dondurmacılar Kahramanmaraş attempt 21.9 free throws per 100 shots. The league attempts 26.0, so 16th of 18.

DOK 21.9 %
League 26.0 %
How we counted it
Dondurmacılar Kahramanmaraş: 224 tries ÷ 1 023 shots21.9 %
League mean, 18 clubs26.0 %
Rank, 18 clubs16th of 18
Weakness

A thin attack

104.4

Dondurmacılar Kahramanmaraş score 104.4 points for every 100 trips. The league scores 109.9. That is 15th of 18.

DOK 104.4
League 109.9
How we counted it
100 × 1 254 points ÷ 1 201 possessions104.4
League mean, 18 clubs109.9
Rank, 18 clubs15th of 18
Weakness

Careless with the ball

19.0 %

Dondurmacılar Kahramanmaraş give it away on 19.0 % of trips against the league's 17.3 %. Fewer is better: 15th of 18.

DOK 19.0 %
League 17.3 %
How we counted it
Dondurmacılar Kahramanmaraş: 228 ÷ 1 201 possessions19.0 %
League mean, 18 clubs17.3 %
Rank, 18 clubs15th of 18
Best shot-maker

Albert Boone

#6 · SG

28/64shots
72points
+3.1vs expected
How we counted it
28 made of 64, 16 of them threes28/64
Points: 2 × 28 + 1672
His shots are worth (expected)68.9
Above expected72 − 68.9 = +3.1 adds up

Four factors

Shootingeffective field goal % · 8th of 18
DOK 53.2 %
League 53.2 %
How we counted it
Dondurmacılar Kahramanmaraş: (458 + ½ × 172) ÷ 1 02353.2 %
League mean, 18 clubs53.2 %
Rank, 18 clubs8th of 18
Turnoverstrips lost, fewer is better · 15th of 18
DOK 19.0 %
League 17.3 %
How we counted it
Dondurmacılar Kahramanmaraş: 228 ÷ 1 201 possessions19.0 %
League mean, 18 clubs17.3 %
Rank, 18 clubs15th of 18
Reboundsown misses won back · 13th of 18
DOK 23.8 %
League 25.9 %
How we counted it
Dondurmacılar Kahramanmaraş: 129 ÷ (129 + 413)23.8 %
League mean, 18 clubs25.9 %
Rank, 18 clubs13th of 18
Free throwstries per shot · 16th of 18
DOK 21.9 %
League 26.0 %
How we counted it
Dondurmacılar Kahramanmaraş: 224 tries ÷ 1 023 shots21.9 %
League mean, 18 clubs26.0 %
Rank, 18 clubs16th of 18

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

−6.2

Over 6 games Dondurmacılar Kahramanmaraş's shots were worth 404.2 points and they scored 398 from the floor: 1.0 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 167 + 64398
Expected points, the squad's shots added up404.2
Shot-making−6.2
A game−1.04

Expected points are measured against league rates through round 16.

Dondurmacılar Kahramanmaraş
Kind of shotShotsWorthPoints
Mid-range · Drive41 % of 254 league shots130.8310.7
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 43 % of 38130.872.6
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 43 % of 38130.872.6
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 43 % of 38110.870.9
Mid-range · Post-uponly a few league shots like it, so the same play from the same zone: 37 % of 20560.734.4
Mid-range · Catch and shoot43 % of 256 league shots120.8610.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 35120.881.8
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 35130.882.6
Mid-range · Pull-up41 % of 508 league shots190.8115.5
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 68230.782.3
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 68240.783.1
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 68210.780.8
Rim · Drive62 % of 1 078 league shots471.2357.8
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 657101.2512.5
Rim · Drive · fast break67 % of 371 league shots201.3426.7
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 65721.252.5
Rim · Post-up65 % of 237 league shots151.3019.5
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 30421.272.5
Rim · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 30411.271.3
Rim · Catch and shoot59 % of 227 league shots71.178.2
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 62 % of 34141.255.0
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 34111.251.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 63 % of 2 45141.255.0
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 2 45111.251.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 2 45121.252.5
Three · Driveonly a few league shots like it, so the same play from the same zone: 30 % of 216140.8912.4
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 21640.893.6
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 30 % of 21610.890.9
Three · Post-uponly a few league shots like it, so the zone's rate: 37 % of 2 94711.101.1
Three · Catch and shoot38 % of 1 658 league shots1081.13122.1
Three · Catch and shoot · second chance34 % of 243 league shots151.0115.2
Three · Catch and shoot · fast break42 % of 241 league shots101.2712.7
Three · Pull-up34 % of 404 league shots261.0126.3
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 52921.042.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 52931.043.1
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 52911.041.0
Total adds up3711.09404.2

Shot quality is counted from the 6 games whose streams are stored, of 16 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: 0 Round 2: −8 Round 3: −16 Round 4: −16 Round 5: +28 Round 6: +8 Round 7: −12 Round 8: +15 Round 9: +4 Round 10: −10 Round 11: +5 Round 12: −27 Round 13: −12 Round 14: −18 Round 15: +13 Round 16: −10

Offence

league 110 Round 1: 89 Round 2: 105 Round 3: 99 Round 4: 105 Round 5: 114 Round 6: 119 Round 7: 100 Round 8: 118 Round 9: 107 Round 10: 93 Round 11: 110 Round 12: 95 Round 13: 104 Round 14: 105 Round 15: 111 Round 16: 99

Shooting %

league 53 Round 1: 48 Round 2: 52 Round 3: 54 Round 4: 53 Round 5: 56 Round 6: 60 Round 7: 46 Round 8: 54 Round 9: 52 Round 10: 52 Round 11: 56 Round 12: 49 Round 13: 63 Round 14: 56 Round 15: 51 Round 16: 50

Dots are games, the line is the five-game mean, the dashed line is the league. All 16 games are counted.

Where the shots came from

RimMid-rangeThree
Dondurmacılar Kahramanmaraş
31% 19% 50%
League
35% 23% 42%
DrivePost-upCatch and shootPull-up
Dondurmacılar Kahramanmaraş
32% 44% 18%
League
32% 41% 19%
How we counted it
Dondurmacılar Kahramanmaraş: drives + post-ups + catch and shoot + pull-ups118 drives + 25 post-ups + 162 catch and shoot + 66 pull-ups = 371

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Albert Boone Injured SG Shooting guard Squad number 6 27 y
More about Albert Boone Overall Solid41–60
Age
27
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 3
28/64 shots 68.9 expected 72 scored ▲ +3.1

A man is listed from 50 shots.