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Watching Europe and South America 69 leagues

Duquets Gandia

Founded 1973 in Gandia

Pavelló del Grau, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A strong attack

114.7

Duquets Gandia score 114.7 points for every 100 trips. The league scores 104.0. That is 1st of 14.

DGA 114.7
League 104.0
How we counted it
100 × 1 032 points ÷ 900 possessions114.7
League mean, 14 clubs104.0
Rank, 14 clubs1st of 14
Strength

Hot shooting

53.1 %

Duquets Gandia shoot 53.1 % effective. The league shoots 50.4 %. That is 1st of 14.

DGA 53.1 %
League 50.4 %
How we counted it
Duquets Gandia: (372 + ½ × 105) ÷ 79953.1 %
League mean, 14 clubs50.4 %
Rank, 14 clubs1st of 14
Strength

Safe with the ball

15.2 %

Duquets Gandia give it away on 15.2 % of trips against the league's 16.9 %. Fewer is better: 1st of 14.

DGA 15.2 %
League 16.9 %
How we counted it
Duquets Gandia: 137 ÷ 900 possessions15.2 %
League mean, 14 clubs16.9 %
Rank, 14 clubs1st of 14
Best shot-maker

Pelayo Cuadrado

#62 · PG

36/66shots
81points
+15.5vs expected
How we counted it
36 made of 66, 9 of them threes36/66
Points: 2 × 36 + 981
His shots are worth (expected)65.5
Above expected81 − 65.5 = +15.5 adds up

Four factors

Shootingeffective field goal % · 1st of 14
DGA 53.1 %
League 50.4 %
How we counted it
Duquets Gandia: (372 + ½ × 105) ÷ 79953.1 %
League mean, 14 clubs50.4 %
Rank, 14 clubs1st of 14
Turnoverstrips lost, fewer is better · 1st of 14
DGA 15.2 %
League 16.9 %
How we counted it
Duquets Gandia: 137 ÷ 900 possessions15.2 %
League mean, 14 clubs16.9 %
Rank, 14 clubs1st of 14
Reboundsown misses won back · 2nd of 14
DGA 28.8 %
League 25.4 %
How we counted it
Duquets Gandia: 120 ÷ (120 + 296)28.8 %
League mean, 14 clubs25.4 %
Rank, 14 clubs2nd of 14
Free throwstries per shot · 1st of 14
DGA 30.9 %
League 24.6 %
How we counted it
Duquets Gandia: 247 tries ÷ 799 shots30.9 %
League mean, 14 clubs24.6 %
Rank, 14 clubs1st of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off a little

+14.9

Over 5 games Duquets Gandia's shots were worth 348.1 points and they scored 363 from the floor: 3.0 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 159 + 45363
Expected points, the squad's shots added up348.1
Shot-making+14.9
A game+2.98

Expected points are measured against league rates through round 12.

Duquets Gandia
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 42 % of 239120.8510.1
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 23940.853.4
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 23930.852.5
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 23910.850.8
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 39 % of 98360.784.7
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 39 % of 98320.781.6
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 39 % of 98380.786.2
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 39 % of 98310.780.8
Mid-range · Catch and shoot · fast break · second chanceonly a few league shots like it, so the zone's rate: 39 % of 98310.780.8
Mid-range · Pull-up36 % of 321 league shots230.7316.8
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 43330.722.2
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 36 % of 43320.721.4
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 43310.720.7
Rim · Drive60 % of 782 league shots501.2160.4
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 60 % of 1 172101.2112.1
Rim · Drive · fast break66 % of 215 league shots221.3128.9
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 60 % of 1 17221.212.4
Rim · Post-uponly a few league shots like it, so the zone's rate: 61 % of 1 644141.2217.0
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 61 % of 1 64441.224.9
Rim · Post-up · fast breakonly a few league shots like it, so the zone's rate: 61 % of 1 64421.222.4
Rim · Post-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 61 % of 1 64411.221.2
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 64 % of 203121.2815.4
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 20351.286.4
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 64 % of 20341.285.1
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 64 % of 20311.281.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 61 % of 1 64481.229.7
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 61 % of 1 64411.221.2
Three · Driveonly a few league shots like it, so the zone's rate: 31 % of 1 884100.939.3
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 31 % of 1 88420.931.8
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 31 % of 1 88410.930.9
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 31 % of 1 88410.930.9
Three · Catch and shoot32 % of 1 113 league shots720.9669.3
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 473180.9517.1
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 1 47390.958.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 47320.951.9
Three · Pull-up29 % of 214 league shots140.8712.2
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 27 % of 28840.823.3
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 27 % of 28830.822.5
Total adds up3391.03348.1

Shot quality is counted from the 5 games whose streams are stored, of 12 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +11 Round 2: +1 Round 3: +16 Round 4: +35 Round 5: +8 Round 6: −11 Round 7: +14 Round 8: +19 Round 9: +25 Round 10: +32 Round 11: +6 Round 12: +7

Offence

league 104 Round 1: 96 Round 2: 108 Round 3: 127 Round 4: 116 Round 5: 122 Round 6: 96 Round 7: 126 Round 8: 138 Round 9: 128 Round 10: 126 Round 11: 91 Round 12: 106

Shooting %

league 50 Round 1: 48 Round 2: 49 Round 3: 62 Round 4: 51 Round 5: 56 Round 6: 44 Round 7: 59 Round 8: 70 Round 9: 56 Round 10: 50 Round 11: 42 Round 12: 50

Dots are games, the line is the five-game mean, the dashed line is the league. All 12 games are counted.

Where the shots came from

RimMid-rangeThree
Duquets Gandia
40% 20% 40%
League
36% 22% 42%
DrivePost-upCatch and shootPull-up
Duquets Gandia
35% 9% 39% 17%
League
34% 41% 18%

Duquets Gandia lean on post-ups: 8.6 % of its shots against the league's 6.6 %.

How we counted it
Duquets Gandia: drives + post-ups + catch and shoot + pull-ups118 drives + 29 post-ups + 133 catch and shoot + 59 pull-ups = 339

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Pelayo Cuadrado Injured PG Point guard Squad number 62 24 y
More about Pelayo Cuadrado Overall Strong61–80
Age
24
Potential
Strong (61–80)
Form
0.4
Contract ends
End of season 3
36/66 shots 65.5 expected 81 scored ▲ +15.5
Maximiliano Delgado PG Point guard Squad number 94 22 y
More about Maximiliano Delgado Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
31/62 shots 64.5 expected 70 scored ▲ +5.5
Pol Ayala SG Shooting guard Squad number 14 27 y
More about Pol Ayala Overall Solid41–60
Age
27
Potential
Strong (61–80)
Form
0.5
Contract ends
End of season 4
43/94 shots 100.5 expected 99 scored ▼ −1.5

A man is listed from 50 shots.