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Watching Europe and South America 69 leagues

Elies Kalamata

Founded 1975 in Kalamata

Gymnastirio tou Nedonta, holding 8 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A solid defence

107.5

Elies Kalamata let in 107.5 per 100 trips against the league's 112.8. Lower is better: 1st of 12.

ELK 107.5
League 112.8
How we counted it
100 × 1 641 allowed ÷ 1 526 possessions107.5
League mean, 12 clubs112.8
Rank, 12 clubs1st of 12
Weakness

Few trips to the line

27.1

Elies Kalamata attempt 27.1 free throws per 100 shots. The league attempts 30.5, so 12th of 12.

ELK 27.1 %
League 30.5 %
How we counted it
Elies Kalamata: 357 tries ÷ 1 318 shots27.1 %
League mean, 12 clubs30.5 %
Rank, 12 clubs12th of 12
Weakness

Cold shooting

54.6 %

Elies Kalamata shoot 54.6 % effective. The league shoots 54.7 %. That is 8th of 12.

ELK 54.6 %
League 54.7 %
How we counted it
Elies Kalamata: (626 + ½ × 188) ÷ 1 31854.6 %
League mean, 12 clubs54.7 %
Rank, 12 clubs8th of 12
Best shot-maker

Sotirios Rajković

#66 · SG

47/91shots
113points
+11.3vs expected
How we counted it
47 made of 91, 19 of them threes47/91
Points: 2 × 47 + 19113
His shots are worth (expected)101.7
Above expected113 − 101.7 = +11.3 adds up

Four factors

Shootingeffective field goal % · 8th of 12
ELK 54.6 %
League 54.7 %
How we counted it
Elies Kalamata: (626 + ½ × 188) ÷ 1 31854.6 %
League mean, 12 clubs54.7 %
Rank, 12 clubs8th of 12
Turnoverstrips lost, fewer is better · 7th of 12
ELK 18.5 %
League 18.4 %
How we counted it
Elies Kalamata: 283 ÷ 1 529 possessions18.5 %
League mean, 12 clubs18.4 %
Rank, 12 clubs7th of 12
Reboundsown misses won back · 5th of 12
ELK 27.9 %
League 27.4 %
How we counted it
Elies Kalamata: 187 ÷ (187 + 483)27.9 %
League mean, 12 clubs27.4 %
Rank, 12 clubs5th of 12
Free throwstries per shot · 12th of 12
ELK 27.1 %
League 30.5 %
How we counted it
Elies Kalamata: 357 tries ÷ 1 318 shots27.1 %
League mean, 12 clubs30.5 %
Rank, 12 clubs12th of 12

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

+3.5

Over 9 games Elies Kalamata's shots were worth 613.5 points and they scored 617 from the floor: 0.4 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 274 + 69617
Expected points, the squad's shots added up613.5
Shot-making+3.5
A game+0.39

Expected points are measured against league rates through round 20.

Elies Kalamata
Kind of shotShotsWorthPoints
Mid-range · Drive45 % of 211 league shots260.9023.4
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 32620.901.8
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 45 % of 32660.905.4
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 32630.902.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 41 % of 1 41890.827.4
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 41 % of 1 41810.820.8
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 41 % of 1 41820.821.7
Mid-range · Catch and shoot36 % of 215 league shots200.7314.5
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 28920.751.5
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 28970.755.2
Mid-range · Pull-up38 % of 436 league shots310.7623.6
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 60650.793.9
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 60650.793.9
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 60610.790.8
Rim · Drive62 % of 996 league shots911.24113.1
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 619151.2618.9
Rim · Drive · fast break67 % of 394 league shots441.3458.7
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 1 61961.267.6
Rim · Post-up62 % of 281 league shots221.2327.1
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 33521.212.4
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 61 % of 33531.213.6
Rim · Catch and shoot62 % of 273 league shots221.2527.4
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 43551.276.4
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 435191.2724.1
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 43521.272.5
Rim · Pull-uponly a few league shots like it, so the zone's rate: 63 % of 2 56671.268.8
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 2 56621.262.5
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 2 56611.261.3
Three · Driveonly a few league shots like it, so the same play from the same zone: 41 % of 24161.237.4
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 41 % of 24121.232.5
Three · Post-uponly a few league shots like it, so the zone's rate: 35 % of 2 85141.054.2
Three · Post-up · second chanceonly a few league shots like it, so the zone's rate: 35 % of 2 85111.051.1
Three · Catch and shoot35 % of 1 488 league shots1091.06115.8
Three · Catch and shoot · second chance32 % of 258 league shots230.9521.9
Three · Catch and shoot · fast break37 % of 312 league shots231.1225.7
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 2 08931.063.2
Three · Pull-up29 % of 359 league shots250.8621.5
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 49860.925.5
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 31 % of 49840.923.7
Total adds up5671.08613.5

Shot quality is counted from the 9 games whose streams are stored, of 20 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −16 Round 2: +19 Round 3: +18 Round 4: +12 Round 5: +25 Round 6: −8 Round 7: +22 Round 8: −13 Round 9: −1 Round 10: −24 Round 11: −38 Round 12: −7 Round 13: +38 Round 14: +9 Round 15: +11 Round 16: −15 Round 17: +16 Round 18: +11 Round 19: +21 Round 20: +11

Offence

league 113 Round 1: 100 Round 2: 115 Round 3: 104 Round 4: 108 Round 5: 114 Round 6: 109 Round 7: 125 Round 8: 128 Round 9: 97 Round 10: 101 Round 11: 107 Round 12: 111 Round 13: 110 Round 14: 105 Round 15: 115 Round 16: 109 Round 17: 113 Round 18: 117 Round 19: 126 Round 20: 129

Shooting %

league 55 Round 1: 47 Round 2: 58 Round 3: 51 Round 4: 58 Round 5: 52 Round 6: 48 Round 7: 63 Round 8: 68 Round 9: 47 Round 10: 56 Round 11: 61 Round 12: 45 Round 13: 54 Round 14: 55 Round 15: 55 Round 16: 51 Round 17: 55 Round 18: 52 Round 19: 65 Round 20: 59

Dots are games, the line is the five-game mean, the dashed line is the league. All 20 games are counted.

Where the shots came from

RimMid-rangeThree
Elies Kalamata
43% 21% 36%
League
38% 21% 42%
DrivePost-upCatch and shootPull-up
Elies Kalamata
35% 41% 15%
League
32% 8% 41% 19%
How we counted it
Elies Kalamata: drives + post-ups + catch and shoot + pull-ups201 drives + 44 post-ups + 235 catch and shoot + 87 pull-ups = 567

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Sotirios Rajković SG Shooting guard Squad number 66 32 y
More about Sotirios Rajković Overall Strong61–80
Age
32
Potential
Strong (61–80)
Form
0.3
Contract ends
End of season 3
47/91 shots 101.7 expected 113 scored ▲ +11.3
Kostis Milosavljević SF Small forward Squad number 2 26 y
More about Kostis Milosavljević Overall Strong61–80
Age
26
Potential
Strong (61–80)
Form
0.2
Contract ends
End of season 3
35/72 shots 71.4 expected 82 scored ▲ +10.6
Kurt Karakaya SF Small forward Squad number 75 23 y
More about Kurt Karakaya Overall Strong61–80
Age
23
Potential
Elite (81–99)
Form
0.2
Contract ends
End of season 2
42/74 shots 84.5 expected 92 scored ▲ +7.5
Nikolaos Miletić PG Point guard Squad number 41 33 y
More about Nikolaos Miletić Overall Solid41–60
Age
33
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 3
32/77 shots 80.5 expected 78 scored ▼ −2.5
Diomidis Bostancı Injured PG Point guard Squad number 34 34 y
More about Diomidis Bostancı Overall Solid41–60
Age
34
Potential
Solid (41–60)
Form
-0.2
Contract ends
End of season 4
26/56 shots 58.2 expected 53 scored ▼ −5.2

⁠
Coldest shooters

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

See all terms

Oskaras Bukauskas PF Power forward Squad number 32 26 y
More about Oskaras Bukauskas Overall Strong61–80
Age
26
Potential
Strong (61–80)
Form
-0.2
Contract ends
End of season 4
38/74 shots 84.7 expected 79 scored ▼ −5.7

A man is listed from 50 shots.