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Watching Europe and South America 69 leagues

Girasoles Charata

Founded 1964 in Charata

Gimnasio de la Llanura, holding 1 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Few trips to the line

19.8

Girasoles Charata attempt 19.8 free throws per 100 shots. The league attempts 22.8, so 11th of 12.

GCH 19.8 %
League 22.8 %
How we counted it
Girasoles Charata: 292 tries ÷ 1 476 shots19.8 %
League mean, 12 clubs22.8 %
Rank, 12 clubs11th of 12
Strength

Safe with the ball

16.3 %

Girasoles Charata give it away on 16.3 % of trips against the league's 16.9 %. Fewer is better: 3rd of 12.

GCH 16.3 %
League 16.9 %
How we counted it
Girasoles Charata: 263 ÷ 1 612 possessions16.3 %
League mean, 12 clubs16.9 %
Rank, 12 clubs3rd of 12
Strength

Strong on the glass

28.0 %

Girasoles Charata win back 28.0 % of their misses. The league wins back 26.0 %. That is 3rd of 12.

GCH 28.0 %
League 26.0 %
How we counted it
Girasoles Charata: 220 ÷ (220 + 565)28.0 %
League mean, 12 clubs26.0 %
Rank, 12 clubs3rd of 12
Best shot-maker

Elio Meyer

#38 · PF

71/146shots
165points
+8.2vs expected
How we counted it
71 made of 146, 23 of them threes71/146
Points: 2 × 71 + 23165
His shots are worth (expected)156.8
Above expected165 − 156.8 = +8.2 adds up

Four factors

Shootingeffective field goal % · 5th of 12
GCH 51.1 %
League 50.8 %
How we counted it
Girasoles Charata: (637 + ½ × 234) ÷ 1 47651.1 %
League mean, 12 clubs50.8 %
Rank, 12 clubs5th of 12
Turnoverstrips lost, fewer is better · 3rd of 12
GCH 16.3 %
League 16.9 %
How we counted it
Girasoles Charata: 263 ÷ 1 612 possessions16.3 %
League mean, 12 clubs16.9 %
Rank, 12 clubs3rd of 12
Reboundsown misses won back · 3rd of 12
GCH 28.0 %
League 26.0 %
How we counted it
Girasoles Charata: 220 ÷ (220 + 565)28.0 %
League mean, 12 clubs26.0 %
Rank, 12 clubs3rd of 12
Free throwstries per shot · 11th of 12
GCH 19.8 %
League 22.8 %
How we counted it
Girasoles Charata: 292 tries ÷ 1 476 shots19.8 %
League mean, 12 clubs22.8 %
Rank, 12 clubs11th of 12

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−18.9

Over 9 games Girasoles Charata's shots were worth 625.9 points and they scored 607 from the floor: 2.1 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 257 + 93607
Expected points, the squad's shots added up625.9
Shot-making−18.9
A game−2.10

Expected points are measured against league rates through round 22.

Girasoles Charata
Kind of shotShotsWorthPoints
Mid-range · Drive38 % of 227 league shots120.779.2
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 32330.762.3
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 32350.763.8
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 32310.760.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 37 % of 1 437170.7312.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 37 % of 1 43730.732.2
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 35 % of 256170.7011.9
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 25640.702.8
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 25620.701.4
Mid-range · Pull-up38 % of 515 league shots340.7726.0
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 67340.763.0
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 67350.763.8
Rim · Drive61 % of 1 121 league shots931.22113.1
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 707261.2432.2
Rim · Drive · fast break68 % of 348 league shots271.3536.5
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 70751.246.2
Rim · Post-up57 % of 244 league shots251.1328.3
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 54 % of 29181.098.7
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 54 % of 29111.091.1
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 63 % of 304131.2616.3
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 30421.262.5
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 30491.2611.3
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 30431.263.8
Rim · Pull-uponly a few league shots like it, so the zone's rate: 61 % of 2 45051.236.1
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 61 % of 2 45031.233.7
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 61 % of 2 45031.233.7
Three · Driveonly a few league shots like it, so the zone's rate: 34 % of 2 926141.0314.4
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 34 % of 2 92631.033.1
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 34 % of 2 92641.034.1
Three · Post-uponly a few league shots like it, so the zone's rate: 34 % of 2 92621.032.0
Three · Catch and shoot35 % of 1 641 league shots1641.05172.7
Three · Catch and shoot · second chance37 % of 297 league shots271.1230.3
Three · Catch and shoot · fast break36 % of 245 league shots171.0818.3
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 2 21911.061.1
Three · Pull-up30 % of 363 league shots220.9120.0
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 51040.973.9
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 51030.972.9
Total adds up5911.06625.9

Shot quality is counted from the 9 games whose streams are stored, of 22 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +7 Round 2: +14 Round 3: +8 Round 4: +17 Round 5: −14 Round 6: +20 Round 7: +4 Round 8: −3 Round 9: −19 Round 10: −12 Round 11: +25 Round 12: +9 Round 13: −20 Round 14: +26 Round 15: +10 Round 16: −7 Round 17: −21 Round 18: −10 Round 19: +27 Round 20: −15 Round 21: +5 Round 22: +6

Offence

league 105 Round 1: 99 Round 2: 114 Round 3: 111 Round 4: 111 Round 5: 97 Round 6: 109 Round 7: 128 Round 8: 99 Round 9: 97 Round 10: 89 Round 11: 109 Round 12: 123 Round 13: 76 Round 14: 113 Round 15: 114 Round 16: 104 Round 17: 97 Round 18: 97 Round 19: 120 Round 20: 96 Round 21: 127 Round 22: 106

Shooting %

league 51 Round 1: 45 Round 2: 56 Round 3: 50 Round 4: 53 Round 5: 48 Round 6: 59 Round 7: 57 Round 8: 49 Round 9: 48 Round 10: 49 Round 11: 53 Round 12: 59 Round 13: 36 Round 14: 49 Round 15: 59 Round 16: 51 Round 17: 49 Round 18: 45 Round 19: 61 Round 20: 49 Round 21: 53 Round 22: 48

Dots are games, the line is the five-game mean, the dashed line is the league. All 22 games are counted.

Where the shots came from

RimMid-rangeThree
Girasoles Charata
38% 18% 44%
League
36% 21% 43%
DrivePost-upCatch and shootPull-up
Girasoles Charata
33% 9% 44% 14%
League
32% 41% 20%

Girasoles Charata lean on post-ups: 9.5 % of its shots against the league's 7.2 %.

How we counted it
Girasoles Charata: drives + post-ups + catch and shoot + pull-ups193 drives + 56 post-ups + 259 catch and shoot + 83 pull-ups = 591

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Elio Meyer PF Power forward Squad number 38 24 y
More about Elio Meyer Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
0.3
Contract ends
End of season 3
71/146 shots 156.8 expected 165 scored ▲ +8.2
Carmelo Bayona SG Shooting guard Squad number 20 22 y
More about Carmelo Bayona Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 2
51/119 shots 126.3 expected 133 scored ▲ +6.7
Víctor Agudo SF Small forward Squad number 66 22 y
More about Víctor Agudo Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
30/63 shots 68.6 expected 65 scored ▼ −3.6

A man is listed from 50 shots.