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Watching Europe and South America 69 leagues

Gozzi Napoli

Founded 1945 in Napoli

Palazzetto del Golfo, holding 11 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Strong on the glass

30.2 %

Gozzi Napoli win back 30.2 % of their misses. The league wins back 27.1 %. That is 2nd of 16.

GON 30.2 %
League 27.1 %
How we counted it
Gozzi Napoli: 133 ÷ (133 + 307)30.2 %
League mean, 16 clubs27.1 %
Rank, 16 clubs2nd of 16
Strength

A strong attack

118.1

Gozzi Napoli score 118.1 points for every 100 trips. The league scores 114.9. That is 5th of 16.

GON 118.1
League 114.9
How we counted it
100 × 1 266 points ÷ 1 072 possessions118.1
League mean, 16 clubs114.9
Rank, 16 clubs5th of 16
Weakness

A leaky defence

116.3

Gozzi Napoli let in 116.3 per 100 trips against the league's 114.9. Lower is better: 12th of 16.

GON 116.3
League 114.9
How we counted it
100 × 1 247 allowed ÷ 1 072 possessions116.3
League mean, 16 clubs114.9
Rank, 16 clubs12th of 16
Best shot-maker

Daniel Bledsoe

#49 · SF

34/63shots
77points
+6.0vs expected
How we counted it
34 made of 63, 9 of them threes34/63
Points: 2 × 34 + 977
His shots are worth (expected)71.0
Above expected77 − 71.0 = +6.0 adds up

Four factors

Shootingeffective field goal % · 5th of 16
GON 57.2 %
League 56.0 %
How we counted it
Gozzi Napoli: (458 + ½ × 137) ÷ 92157.2 %
League mean, 16 clubs56.0 %
Rank, 16 clubs5th of 16
Turnoverstrips lost, fewer is better · 10th of 16
GON 18.5 %
League 18.4 %
How we counted it
Gozzi Napoli: 198 ÷ 1 072 possessions18.5 %
League mean, 16 clubs18.4 %
Rank, 16 clubs10th of 16
Reboundsown misses won back · 2nd of 16
GON 30.2 %
League 27.1 %
How we counted it
Gozzi Napoli: 133 ÷ (133 + 307)30.2 %
League mean, 16 clubs27.1 %
Rank, 16 clubs2nd of 16
Free throwstries per shot · 9th of 16
GON 30.0 %
League 29.9 %
How we counted it
Gozzi Napoli: 276 tries ÷ 921 shots30.0 %
League mean, 16 clubs29.9 %
Rank, 16 clubs9th of 16

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off a little

+14.8

Over 6 games Gozzi Napoli's shots were worth 437.2 points and they scored 452 from the floor: 2.5 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 195 + 62452
Expected points, the squad's shots added up437.2
Shot-making+14.8
A game+2.47

Expected points are measured against league rates through round 14.

Gozzi Napoli
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 40 % of 250140.8111.3
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 25020.811.6
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 25050.814.1
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 40 % of 1 239120.799.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 40 % of 1 23920.791.6
Mid-range · Catch and shoot39 % of 202 league shots110.788.6
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 28230.772.3
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 28220.771.5
Mid-range · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 28210.770.8
Mid-range · Pull-up39 % of 394 league shots220.7817.1
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 54970.805.6
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 54950.804.0
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 54910.800.8
Rim · Drive63 % of 928 league shots711.2790.0
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 444121.2515.0
Rim · Drive · fast break64 % of 326 league shots171.2821.7
Rim · Post-up68 % of 219 league shots121.3716.4
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 67 % of 28951.346.7
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 67 % of 28911.341.3
Rim · Catch and shoot64 % of 209 league shots171.2721.6
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 34941.335.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 66 % of 34961.338.0
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 34911.331.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 64 % of 2 266101.2812.8
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 64 % of 2 26621.282.6
Three · Driveonly a few league shots like it, so the zone's rate: 37 % of 2 541141.1215.6
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 37 % of 2 54111.121.1
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 37 % of 2 54121.122.2
Three · Catch and shoot36 % of 1 367 league shots701.0976.5
Three · Catch and shoot · second chance36 % of 221 league shots181.0919.6
Three · Catch and shoot · fast break39 % of 286 league shots161.1718.8
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 1 91231.113.3
Three · Pull-up40 % of 307 league shots161.1919.1
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 41971.198.3
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 41911.191.2
Total adds up3931.11437.2

Shot quality is counted from the 6 games whose streams are stored, of 14 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −22 Round 2: −8 Round 3: +9 Round 4: −4 Round 5: +33 Round 6: +17 Round 7: +8 Round 8: −14 Round 9: +1 Round 10: −2 Round 11: +9 Round 12: −11 Round 13: −3 Round 14: +13

Offence

league 115 Round 1: 109 Round 2: 94 Round 3: 95 Round 4: 118 Round 5: 138 Round 6: 120 Round 7: 133 Round 8: 119 Round 9: 137 Round 10: 121 Round 11: 126 Round 12: 106 Round 13: 107 Round 14: 133

Shooting %

league 56 Round 1: 61 Round 2: 45 Round 3: 43 Round 4: 59 Round 5: 64 Round 6: 58 Round 7: 62 Round 8: 64 Round 9: 65 Round 10: 59 Round 11: 54 Round 12: 53 Round 13: 51 Round 14: 63

Dots are games, the line is the five-game mean, the dashed line is the league. All 14 games are counted.

Where the shots came from

RimMid-rangeThree
Gozzi Napoli
40% 22% 38%
League
37% 20% 42%
DrivePost-upCatch and shootPull-up
Gozzi Napoli
35% 8% 39% 18%
League
31% 42% 19%
How we counted it
Gozzi Napoli: drives + post-ups + catch and shoot + pull-ups138 drives + 32 post-ups + 152 catch and shoot + 71 pull-ups = 393

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Daniel Bledsoe SF Small forward Squad number 49 26 y
More about Daniel Bledsoe Overall Strong61–80
Age
26
Potential
Strong (61–80)
Form
-0.1
Contract ends
End of season 3
34/63 shots 71.0 expected 77 scored ▲ +6.0
Malcolm Douglas SG Shooting guard Squad number 1 24 y
More about Malcolm Douglas Overall Strong61–80
Age
24
Potential
Elite (81–99)
Form
0.4
Contract ends
End of season 3
45/94 shots 105.5 expected 108 scored ▲ +2.5
Teodoro Sarić PF Power forward Squad number 14 32 y
More about Teodoro Sarić Overall Strong61–80
Age
32
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 5
23/55 shots 61.2 expected 52 scored ▼ −9.2

A man is listed from 50 shots.