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Watching Europe and South America 69 leagues

Gravyerciler Kars

Founded 1992 in Kars

Ani Yolu Salonu, holding 1 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Weak on the glass

23.0 %

Gravyerciler Kars win back 23.0 % of their misses. The league wins back 26.2 %. That is 10th of 10.

GRK 23.0 %
League 26.2 %
How we counted it
Gravyerciler Kars: 134 ÷ (134 + 448)23.0 %
League mean, 10 clubs26.2 %
Rank, 10 clubs10th of 10
Weakness

A thin attack

101.5

Gravyerciler Kars score 101.5 points for every 100 trips. The league scores 103.4. That is 8th of 10.

GRK 101.5
League 103.4
How we counted it
100 × 1 273 points ÷ 1 254 possessions101.5
League mean, 10 clubs103.4
Rank, 10 clubs8th of 10
Weakness

A leaky defence

105.9

Gravyerciler Kars let in 105.9 per 100 trips against the league's 103.4. Lower is better: 8th of 10.

GRK 105.9
League 103.4
How we counted it
100 × 1 335 allowed ÷ 1 261 possessions105.9
League mean, 10 clubs103.4
Rank, 10 clubs8th of 10
Best shot-maker

Hikmet Hassan

#83 · SG

35/74shots
83points
+10.6vs expected
How we counted it
35 made of 74, 13 of them threes35/74
Points: 2 × 35 + 1383
His shots are worth (expected)72.4
Above expected83 − 72.4 = +10.6 adds up

Four factors

Shootingeffective field goal % · 4th of 10
GRK 50.1 %
League 49.7 %
How we counted it
Gravyerciler Kars: (466 + ½ × 153) ÷ 1 08250.1 %
League mean, 10 clubs49.7 %
Rank, 10 clubs4th of 10
Turnoverstrips lost, fewer is better · 8th of 10
GRK 17.1 %
League 16.9 %
How we counted it
Gravyerciler Kars: 215 ÷ 1 254 possessions17.1 %
League mean, 10 clubs16.9 %
Rank, 10 clubs8th of 10
Reboundsown misses won back · 10th of 10
GRK 23.0 %
League 26.2 %
How we counted it
Gravyerciler Kars: 134 ÷ (134 + 448)23.0 %
League mean, 10 clubs26.2 %
Rank, 10 clubs10th of 10
Free throwstries per shot · 3rd of 10
GRK 24.1 %
League 22.8 %
How we counted it
Gravyerciler Kars: 261 tries ÷ 1 082 shots24.1 %
League mean, 10 clubs22.8 %
Rank, 10 clubs3rd of 10

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

+7.6

Over 7 games Gravyerciler Kars's shots were worth 429.4 points and they scored 437 from the floor: 1.1 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 187 + 63437
Expected points, the squad's shots added up429.4
Shot-making+7.6
A game+1.09

Expected points are measured against league rates through round 17.

Gravyerciler Kars
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 36 % of 274180.7313.1
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 27430.732.2
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 36 % of 27450.733.6
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 27410.730.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 36 % of 1 05650.723.6
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 36 % of 1 05630.722.2
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 32 % of 238270.6517.5
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 23810.650.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 23830.651.9
Mid-range · Pull-up40 % of 307 league shots300.7923.8
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 42360.784.7
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 42350.783.9
Rim · Drive60 % of 729 league shots671.2180.9
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 09391.2411.2
Rim · Drive · fast break66 % of 212 league shots231.3230.4
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 09351.246.2
Rim · Post-uponly a few league shots like it, so the zone's rate: 61 % of 1 544111.2213.5
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 61 % of 1 54481.229.8
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 61 % of 1 54451.226.1
Rim · Pull-uponly a few league shots like it, so the zone's rate: 61 % of 1 54421.222.4
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 61 % of 1 54421.222.4
Three · Driveonly a few league shots like it, so the zone's rate: 32 % of 1 911130.9512.4
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 32 % of 1 91110.951.0
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 32 % of 1 91110.951.0
Three · Post-uponly a few league shots like it, so the zone's rate: 32 % of 1 91110.951.0
Three · Catch and shoot31 % of 1 117 league shots1150.92105.6
Three · Catch and shoot · second chance32 % of 206 league shots220.9520.8
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 1 509150.9714.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 50910.971.0
Three · Pull-up31 % of 230 league shots270.9325.0
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 29920.911.8
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 30 % of 29950.914.6
Total adds up4420.97429.4

Shot quality is counted from the 7 games whose streams are stored, of 17 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −17 Round 2: −27 Round 3: +13 Round 4: −7 Round 5: +7 Round 6: +7 Round 7: −5 Round 8: −7 Round 9: −4 Round 10: −13 Round 11: −13 Round 12: +9 Round 13: −10 Round 14: −16 Round 15: −4 Round 16: +2 Round 17: +9

Offence

league 103 Round 1: 97 Round 2: 104 Round 3: 113 Round 4: 107 Round 5: 103 Round 6: 99 Round 7: 115 Round 8: 89 Round 9: 99 Round 10: 113 Round 11: 99 Round 12: 96 Round 13: 97 Round 14: 91 Round 15: 101 Round 16: 100 Round 17: 103

Shooting %

league 50 Round 1: 46 Round 2: 52 Round 3: 56 Round 4: 53 Round 5: 50 Round 6: 45 Round 7: 57 Round 8: 43 Round 9: 44 Round 10: 60 Round 11: 48 Round 12: 51 Round 13: 47 Round 14: 47 Round 15: 51 Round 16: 54 Round 17: 47

Dots are games, the line is the five-game mean, the dashed line is the league. All 17 games are counted.

Where the shots came from

RimMid-rangeThree
Gravyerciler Kars
30% 24% 46%
League
34% 23% 42%
DrivePost-upCatch and shootPull-up
Gravyerciler Kars
33% 45% 18%
League
32% 43% 18%
How we counted it
Gravyerciler Kars: drives + post-ups + catch and shoot + pull-ups146 drives + 20 post-ups + 197 catch and shoot + 79 pull-ups = 442

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Hikmet Hassan SG Shooting guard Squad number 83 30 y
More about Hikmet Hassan Overall Solid41–60
Age
30
Potential
Solid (41–60)
Form
0.3
Contract ends
End of season 4
35/74 shots 72.4 expected 83 scored ▲ +10.6
Erdinç Mohr SF Small forward Squad number 34 22 y
More about Erdinç Mohr Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 4
33/90 shots 84.7 expected 87 scored ▲ +2.3
Cameron Church SF Small forward Squad number 35 24 y
More about Cameron Church Overall Solid41–60
Age
24
Potential
Solid (41–60)
Form
0.2
Contract ends
End of season 3
28/65 shots 64.3 expected 64 scored ▼ −0.3
Altan Nedić PG Point guard Squad number 94 24 y
More about Altan Nedić Overall Solid41–60
Age
24
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 3
41/102 shots 99.8 expected 96 scored ▼ −3.8

A man is listed from 50 shots.