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Watching Europe and South America 69 leagues

Häcker Würzburg

Founded 1963 in Würzburg

Mainkai-Halle, holding 6 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Cold shooting

50.8 %

Häcker Würzburg shoot 50.8 % effective. The league shoots 53.4 %. That is 17th of 18.

HWU 50.8 %
League 53.4 %
How we counted it
Häcker Würzburg: (467 + ½ × 142) ÷ 1 05950.8 %
League mean, 18 clubs53.4 %
Rank, 18 clubs17th of 18
Strength

A solid defence

105.8

Häcker Würzburg let in 105.8 per 100 trips against the league's 108.8. Lower is better: 3rd of 18.

HWU 105.8
League 108.8
How we counted it
100 × 1 266 allowed ÷ 1 197 possessions105.8
League mean, 18 clubs108.8
Rank, 18 clubs3rd of 18
Strength

Strong on the glass

30.5 %

Häcker Würzburg win back 30.5 % of their misses. The league wins back 26.0 %. That is 3rd of 18.

HWU 30.5 %
League 26.0 %
How we counted it
Häcker Würzburg: 171 ÷ (171 + 390)30.5 %
League mean, 18 clubs26.0 %
Rank, 18 clubs3rd of 18
Best shot-maker

Arthur Gonzales

#19 · SG

66/131shots
158points
+12.7vs expected
How we counted it
66 made of 131, 26 of them threes66/131
Points: 2 × 66 + 26158
His shots are worth (expected)145.3
Above expected158 − 145.3 = +12.7 adds up

Four factors

Shootingeffective field goal % · 17th of 18
HWU 50.8 %
League 53.4 %
How we counted it
Häcker Würzburg: (467 + ½ × 142) ÷ 1 05950.8 %
League mean, 18 clubs53.4 %
Rank, 18 clubs17th of 18
Turnoverstrips lost, fewer is better · 10th of 18
HWU 18.6 %
League 18.3 %
How we counted it
Häcker Würzburg: 221 ÷ 1 189 possessions18.6 %
League mean, 18 clubs18.3 %
Rank, 18 clubs10th of 18
Reboundsown misses won back · 3rd of 18
HWU 30.5 %
League 26.0 %
How we counted it
Häcker Würzburg: 171 ÷ (171 + 390)30.5 %
League mean, 18 clubs26.0 %
Rank, 18 clubs3rd of 18
Free throwstries per shot · 12th of 18
HWU 25.6 %
League 27.2 %
How we counted it
Häcker Würzburg: 271 tries ÷ 1 059 shots25.6 %
League mean, 18 clubs27.2 %
Rank, 18 clubs12th of 18

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off at all

−29.8

Over 6 games Häcker Würzburg's shots were worth 396.8 points and they scored 367 from the floor: 5.0 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 158 + 51367
Expected points, the squad's shots added up396.8
Shot-making−29.8
A game−4.97

Expected points are measured against league rates through round 16.

Häcker Würzburg
Kind of shotShotsWorthPoints
Mid-range · Drive46 % of 230 league shots130.9212.0
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 34020.881.8
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 34040.883.5
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 34010.880.9
Mid-range · Post-uponly a few league shots like it, so the same play from the same zone: 38 % of 21290.766.9
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 21210.760.8
Mid-range · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 21230.762.3
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 45 % of 27490.918.1
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 27430.912.7
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 45 % of 27410.910.9
Mid-range · Pull-up36 % of 495 league shots260.7218.6
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 65140.753.0
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 65160.754.5
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 65120.751.5
Rim · Drive61 % of 1 132 league shots521.2263.6
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 752111.2413.7
Rim · Drive · fast break65 % of 385 league shots251.3032.5
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 75251.246.2
Rim · Post-up64 % of 228 league shots91.2811.5
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 29511.251.2
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 62 % of 29511.251.2
Rim · Catch and shoot59 % of 261 league shots101.1711.7
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 40921.272.5
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 40951.276.3
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 40921.272.5
Rim · Pull-uponly a few league shots like it, so the zone's rate: 62 % of 2 60441.255.0
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 62 % of 2 60441.255.0
Three · Driveonly a few league shots like it, so the zone's rate: 36 % of 2 872101.0810.8
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 36 % of 2 87231.083.3
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 36 % of 2 87251.085.4
Three · Post-uponly a few league shots like it, so the zone's rate: 36 % of 2 87211.081.1
Three · Catch and shoot37 % of 1 618 league shots711.1279.5
Three · Catch and shoot · second chance40 % of 224 league shots121.1914.3
Three · Catch and shoot · fast break36 % of 295 league shots121.0712.8
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 2 18031.113.3
Three · Pull-up31 % of 348 league shots300.9227.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 47960.915.5
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 30 % of 47920.911.8
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 47910.910.9
Total adds up3711.07396.8

Shot quality is counted from the 6 games whose streams are stored, of 16 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +12 Round 2: −11 Round 3: −13 Round 4: −4 Round 5: −3 Round 6: +24 Round 7: −3 Round 8: +71 Round 9: −12 Round 10: −25 Round 11: −13 Round 12: +14 Round 13: −12 Round 14: +4 Round 15: +6 Round 16: +4

Offence

league 109 Round 1: 112 Round 2: 114 Round 3: 80 Round 4: 126 Round 5: 111 Round 6: 124 Round 7: 107 Round 8: 156 Round 9: 88 Round 10: 92 Round 11: 118 Round 12: 116 Round 13: 93 Round 14: 91 Round 15: 100 Round 16: 101

Shooting %

league 53 Round 1: 52 Round 2: 56 Round 3: 40 Round 4: 58 Round 5: 57 Round 6: 56 Round 7: 45 Round 8: 70 Round 9: 36 Round 10: 46 Round 11: 57 Round 12: 53 Round 13: 50 Round 14: 51 Round 15: 45 Round 16: 40

Dots are games, the line is the five-game mean, the dashed line is the league. All 16 games are counted.

Where the shots came from

RimMid-rangeThree
Häcker Würzburg
35% 23% 42%
League
37% 21% 41%
DrivePost-upCatch and shootPull-up
Häcker Würzburg
35% 35% 23%
League
33% 41% 18%
How we counted it
Häcker Würzburg: drives + post-ups + catch and shoot + pull-ups131 drives + 25 post-ups + 130 catch and shoot + 85 pull-ups = 371

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Arthur Gonzales SG Shooting guard Squad number 19 27 y
More about Arthur Gonzales Overall Strong61–80
Age
27
Potential
Strong (61–80)
Form
0.7
Contract ends
End of season 4
66/131 shots 145.3 expected 158 scored ▲ +12.7

A man is listed from 50 shots.