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Watching Europe and South America 69 leagues

Katarraktes Edessa

Founded 1971 in Edessa

Gymnastirio ton Katarrakton, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A thin attack

100.2

Katarraktes Edessa score 100.2 points for every 100 trips. The league scores 105.5. That is 14th of 14.

KAE 100.2
League 105.5
How we counted it
100 × 889 points ÷ 887 possessions100.2
League mean, 14 clubs105.5
Rank, 14 clubs14th of 14
Weakness

Cold shooting

48.4 %

Katarraktes Edessa shoot 48.4 % effective. The league shoots 51.2 %. That is 14th of 14.

KAE 48.4 %
League 51.2 %
How we counted it
Katarraktes Edessa: (331 + ½ × 116) ÷ 80448.4 %
League mean, 14 clubs51.2 %
Rank, 14 clubs14th of 14
Weakness

Few trips to the line

18.2

Katarraktes Edessa attempt 18.2 free throws per 100 shots. The league attempts 21.8, so 12th of 14.

KAE 18.2 %
League 21.8 %
How we counted it
Katarraktes Edessa: 146 tries ÷ 804 shots18.2 %
League mean, 14 clubs21.8 %
Rank, 14 clubs12th of 14
Best shot-maker

Lazaros Akindele

#93 · PG

24/52shots
54points
+1.2vs expected
How we counted it
24 made of 52, 6 of them threes24/52
Points: 2 × 24 + 654
His shots are worth (expected)52.8
Above expected54 − 52.8 = +1.2 adds up

Four factors

Shootingeffective field goal % · 14th of 14
KAE 48.4 %
League 51.2 %
How we counted it
Katarraktes Edessa: (331 + ½ × 116) ÷ 80448.4 %
League mean, 14 clubs51.2 %
Rank, 14 clubs14th of 14
Turnoverstrips lost, fewer is better · 6th of 14
KAE 16.6 %
League 16.7 %
How we counted it
Katarraktes Edessa: 147 ÷ 887 possessions16.6 %
League mean, 14 clubs16.7 %
Rank, 14 clubs6th of 14
Reboundsown misses won back · 9th of 14
KAE 25.1 %
League 25.4 %
How we counted it
Katarraktes Edessa: 114 ÷ (114 + 341)25.1 %
League mean, 14 clubs25.4 %
Rank, 14 clubs9th of 14
Free throwstries per shot · 12th of 14
KAE 18.2 %
League 21.8 %
How we counted it
Katarraktes Edessa: 146 tries ÷ 804 shots18.2 %
League mean, 14 clubs21.8 %
Rank, 14 clubs12th of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−16.8

Over 5 games Katarraktes Edessa's shots were worth 330.8 points and they scored 314 from the floor: 3.4 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 137 + 40314
Expected points, the squad's shots added up330.8
Shot-making−16.8
A game−3.37

Expected points are measured against league rates through round 12.

Katarraktes Edessa
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 30 % of 242190.6011.3
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 24210.600.6
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 30 % of 24220.601.2
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 36 % of 1 04190.736.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 36 % of 1 04110.730.7
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 36 % of 1 041110.738.0
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 36 % of 1 04140.732.9
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 36 % of 1 04120.731.5
Mid-range · Pull-up38 % of 338 league shots240.7618.3
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 45280.756.0
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 45220.751.5
Rim · Drive61 % of 675 league shots641.2278.1
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 04271.258.7
Rim · Drive · fast break68 % of 219 league shots61.358.1
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 1 04211.251.2
Rim · Post-uponly a few league shots like it, so the zone's rate: 63 % of 1 49771.268.8
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 49721.262.5
Rim · Post-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 1 49711.261.3
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 63 % of 20291.2711.4
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 20211.271.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 20211.271.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 63 % of 1 49711.261.3
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 63 % of 1 49711.261.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 63 % of 1 49721.262.5
Three · Driveonly a few league shots like it, so the zone's rate: 33 % of 2 01291.009.0
Three · Post-uponly a few league shots like it, so the zone's rate: 33 % of 2 01211.001.0
Three · Catch and shoot32 % of 1 133 league shots880.9785.3
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 1 526131.0013.0
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 1 52661.006.0
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 1 52631.003.0
Three · Pull-up33 % of 268 league shots210.9920.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 31 % of 35630.942.8
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 31 % of 35640.943.7
Total adds up3340.99330.8

Shot quality is counted from the 5 games whose streams are stored, of 12 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +4 Round 2: +6 Round 3: +3 Round 4: −16 Round 5: +4 Round 6: −26 Round 7: +16 Round 8: −24 Round 9: −20 Round 10: −24 Round 11: +30 Round 12: −17

Offence

league 105 Round 1: 97 Round 2: 101 Round 3: 115 Round 4: 92 Round 5: 108 Round 6: 86 Round 7: 127 Round 8: 85 Round 9: 88 Round 10: 101 Round 11: 118 Round 12: 87

Shooting %

league 51 Round 1: 53 Round 2: 45 Round 3: 54 Round 4: 48 Round 5: 49 Round 6: 43 Round 7: 54 Round 8: 40 Round 9: 41 Round 10: 57 Round 11: 52 Round 12: 46

Dots are games, the line is the five-game mean, the dashed line is the league. All 12 games are counted.

Where the shots came from

RimMid-rangeThree
Katarraktes Edessa
31% 25% 44%
League
33% 23% 44%
DrivePost-upCatch and shootPull-up
Katarraktes Edessa
33% 41% 20%
League
31% 42% 20%
How we counted it
Katarraktes Edessa: drives + post-ups + catch and shoot + pull-ups109 drives + 21 post-ups + 138 catch and shoot + 66 pull-ups = 334

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Lazaros Akindele PG Point guard Squad number 93 26 y
More about Lazaros Akindele Overall Solid41–60
Age
26
Potential
Solid (41–60)
Form
0.0
Contract ends
End of season 4
24/52 shots 52.8 expected 54 scored ▲ +1.2
Antonios Mesa SG Shooting guard Squad number 35 21 y
More about Antonios Mesa Overall Strong61–80
Age
21
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 3
36/95 shots 90.2 expected 88 scored ▼ −2.2

A man is listed from 50 shots.