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Watching Europe and South America 69 leagues

Lancieri Arezzo

Founded 1955 in Arezzo

Palazzetto del Prato, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Hot shooting

53.7 %

Lancieri Arezzo shoot 53.7 % effective. The league shoots 50.2 %. That is 1st of 20.

LAA 53.7 %
League 50.2 %
How we counted it
Lancieri Arezzo: (529 + ½ × 175) ÷ 1 14953.7 %
League mean, 20 clubs50.2 %
Rank, 20 clubs1st of 20
Weakness

Careless with the ball

18.8 %

Lancieri Arezzo give it away on 18.8 % of trips against the league's 16.6 %. Fewer is better: 20th of 20.

LAA 18.8 %
League 16.6 %
How we counted it
Lancieri Arezzo: 248 ÷ 1 322 possessions18.8 %
League mean, 20 clubs16.6 %
Rank, 20 clubs20th of 20
Strength

A strong attack

107.6

Lancieri Arezzo score 107.6 points for every 100 trips. The league scores 104.1. That is 5th of 20.

LAA 107.6
League 104.1
How we counted it
100 × 1 422 points ÷ 1 322 possessions107.6
League mean, 20 clubs104.1
Rank, 20 clubs5th of 20
Best shot-maker

Cesare Guzmán

#47 · PG

52/102shots
126points
+26.6vs expected
How we counted it
52 made of 102, 22 of them threes52/102
Points: 2 × 52 + 22126
His shots are worth (expected)99.4
Above expected126 − 99.4 = +26.6 adds up

Four factors

Shootingeffective field goal % · 1st of 20
LAA 53.7 %
League 50.2 %
How we counted it
Lancieri Arezzo: (529 + ½ × 175) ÷ 1 14953.7 %
League mean, 20 clubs50.2 %
Rank, 20 clubs1st of 20
Turnoverstrips lost, fewer is better · 20th of 20
LAA 18.8 %
League 16.6 %
How we counted it
Lancieri Arezzo: 248 ÷ 1 322 possessions18.8 %
League mean, 20 clubs16.6 %
Rank, 20 clubs20th of 20
Reboundsown misses won back · 6th of 20
LAA 26.8 %
League 26.0 %
How we counted it
Lancieri Arezzo: 160 ÷ (160 + 437)26.8 %
League mean, 20 clubs26.0 %
Rank, 20 clubs6th of 20
Free throwstries per shot · 6th of 20
LAA 23.6 %
League 22.0 %
How we counted it
Lancieri Arezzo: 271 tries ÷ 1 149 shots23.6 %
League mean, 20 clubs22.0 %
Rank, 20 clubs6th of 20

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off

+52.7

Over 7 games Lancieri Arezzo's shots were worth 448.3 points and they scored 501 from the floor: 7.5 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 214 + 73501
Expected points, the squad's shots added up448.3
Shot-making+52.7
A game+7.53

Expected points are measured against league rates through round 18.

Lancieri Arezzo
Kind of shotShotsWorthPoints
Mid-range · Drive38 % of 315 league shots210.7616.0
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 46220.781.6
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 46240.783.1
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 46220.781.6
Mid-range · Post-up35 % of 207 league shots120.718.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 26010.720.7
Mid-range · Catch and shoot40 % of 293 league shots200.8116.1
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 41220.811.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 41210.810.8
Mid-range · Pull-up39 % of 638 league shots270.7921.3
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 85350.763.8
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 85340.763.0
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 85320.761.5
Rim · Drive59 % of 1 491 league shots771.1891.1
Rim · Drive · second chance59 % of 274 league shots111.1813.0
Rim · Drive · fast break62 % of 494 league shots211.2325.9
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 60 % of 2 33141.194.8
Rim · Post-up60 % of 282 league shots121.1914.3
Rim · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 34611.181.2
Rim · Catch and shoot64 % of 244 league shots111.2914.2
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 37411.261.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 37431.263.8
Rim · Pull-uponly a few league shots like it, so the zone's rate: 60 % of 3 21861.207.2
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 60 % of 3 21831.203.6
Rim · Pull-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 60 % of 3 21811.201.2
Three · Driveonly a few league shots like it, so the same play from the same zone: 35 % of 25231.053.1
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 25221.052.1
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 25221.052.1
Three · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 25211.051.1
Three · Catch and shoot34 % of 2 408 league shots1091.01110.5
Three · Catch and shoot · second chance32 % of 359 league shots170.9716.5
Three · Catch and shoot · fast break32 % of 324 league shots210.9620.2
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 3 13721.002.0
Three · Pull-up33 % of 450 league shots190.9918.9
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 60750.974.8
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 60760.975.8
Total adds up4411.02448.3

Shot quality is counted from the 7 games whose streams are stored, of 18 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −10 Round 2: −15 Round 3: −10 Round 4: −12 Round 5: +16 Round 6: +14 Round 7: +12 Round 8: +15 Round 9: −7 Round 10: −16 Round 11: −12 Round 12: +22 Round 13: −8 Round 14: +12 Round 15: +23 Round 16: +43 Round 17: +21 Round 18: +19

Offence

league 104 Round 1: 104 Round 2: 94 Round 3: 103 Round 4: 93 Round 5: 105 Round 6: 115 Round 7: 120 Round 8: 115 Round 9: 93 Round 10: 95 Round 11: 104 Round 12: 119 Round 13: 108 Round 14: 103 Round 15: 125 Round 16: 118 Round 17: 114 Round 18: 110

Shooting %

league 50 Round 1: 55 Round 2: 48 Round 3: 49 Round 4: 47 Round 5: 54 Round 6: 57 Round 7: 56 Round 8: 48 Round 9: 46 Round 10: 52 Round 11: 56 Round 12: 56 Round 13: 54 Round 14: 53 Round 15: 63 Round 16: 54 Round 17: 56 Round 18: 61

Dots are games, the line is the five-game mean, the dashed line is the league. All 18 games are counted.

Where the shots came from

RimMid-rangeThree
Lancieri Arezzo
34% 23% 42%
League
35% 22% 44%
DrivePost-upCatch and shootPull-up
Lancieri Arezzo
34% 42% 18%
League
33% 43% 18%
How we counted it
Lancieri Arezzo: drives + post-ups + catch and shoot + pull-ups150 drives + 26 post-ups + 187 catch and shoot + 78 pull-ups = 441

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Cesare Guzmán PG Point guard Squad number 47 21 y
More about Cesare Guzmán Overall Solid41–60
Age
21
Potential
Strong (61–80)
Form
0.2
Contract ends
End of season 3
52/102 shots 99.4 expected 126 scored ▲ +26.6
Emanuele Paz SG Shooting guard Squad number 22 32 y
More about Emanuele Paz Overall Solid41–60
Age
32
Potential
Solid (41–60)
Form
0.4
Contract ends
End of season 3
37/76 shots 76.8 expected 89 scored ▲ +12.2
Anargyros İnal Injured SG Shooting guard Squad number 54 24 y
More about Anargyros İnal Overall Solid41–60
Age
24
Potential
Solid (41–60)
Form
0.0
Contract ends
End of season 2
24/57 shots 56.0 expected 58 scored ▲ +2.0
Romeo Esan SF Small forward Squad number 52 27 y
More about Romeo Esan Overall Solid41–60
Age
27
Potential
Solid (41–60)
Form
-0.2
Contract ends
End of season 3
19/59 shots 59.9 expected 45 scored ▼ −14.9

A man is listed from 50 shots.