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Watching Europe and South America 69 leagues

Mastichades Chios

Founded 1966 in Chios

Gymnastirio tou Kastrou, holding 4 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A strong attack

123.6

Mastichades Chios score 123.6 points for every 100 trips. The league scores 113.2. That is 1st of 16.

MAC 123.6
League 113.2
How we counted it
100 × 1 282 points ÷ 1 037 possessions123.6
League mean, 16 clubs113.2
Rank, 16 clubs1st of 16
Strength

Plenty of trips to the line

30.5

Mastichades Chios attempt 30.5 free throws per 100 shots. The league attempts 26.4, so 1st of 16.

MAC 30.5 %
League 26.4 %
How we counted it
Mastichades Chios: 279 tries ÷ 916 shots30.5 %
League mean, 16 clubs26.4 %
Rank, 16 clubs1st of 16
Strength

Hot shooting

56.9 %

Mastichades Chios shoot 56.9 % effective. The league shoots 54.3 %. That is 2nd of 16.

MAC 56.9 %
League 54.3 %
How we counted it
Mastichades Chios: (449 + ½ × 144) ÷ 91656.9 %
League mean, 16 clubs54.3 %
Rank, 16 clubs2nd of 16
Best shot-maker

Šime Gavrilović

#14 · SG

46/80shots
104points
+15.8vs expected
How we counted it
46 made of 80, 12 of them threes46/80
Points: 2 × 46 + 12104
His shots are worth (expected)88.2
Above expected104 − 88.2 = +15.8 adds up

Four factors

Shootingeffective field goal % · 2nd of 16
MAC 56.9 %
League 54.3 %
How we counted it
Mastichades Chios: (449 + ½ × 144) ÷ 91656.9 %
League mean, 16 clubs54.3 %
Rank, 16 clubs2nd of 16
Turnoverstrips lost, fewer is better · 4th of 16
MAC 15.3 %
League 16.7 %
How we counted it
Mastichades Chios: 159 ÷ 1 037 possessions15.3 %
League mean, 16 clubs16.7 %
Rank, 16 clubs4th of 16
Reboundsown misses won back · 5th of 16
MAC 28.5 %
League 26.9 %
How we counted it
Mastichades Chios: 126 ÷ (126 + 316)28.5 %
League mean, 16 clubs26.9 %
Rank, 16 clubs5th of 16
Free throwstries per shot · 1st of 16
MAC 30.5 %
League 26.4 %
How we counted it
Mastichades Chios: 279 tries ÷ 916 shots30.5 %
League mean, 16 clubs26.4 %
Rank, 16 clubs1st of 16

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off a little

+26.2

Over 6 games Mastichades Chios's shots were worth 411.8 points and they scored 438 from the floor: 4.4 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 190 + 58438
Expected points, the squad's shots added up411.8
Shot-making+26.2
A game+4.36

Expected points are measured against league rates through round 14.

Mastichades Chios
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 43 % of 265170.8514.5
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 43 % of 26570.856.0
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 43 % of 1 15970.856.0
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 43 % of 1 15910.850.9
Mid-range · Post-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 43 % of 1 15910.850.9
Mid-range · Catch and shootonly a few league shots like it, so the same play from the same zone: 43 % of 230120.8610.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 43 % of 23020.861.7
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 43 % of 23040.863.4
Mid-range · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 43 % of 23020.861.7
Mid-range · Pull-up45 % of 374 league shots240.8921.4
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 51630.882.6
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 51660.885.3
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 51610.880.9
Rim · Drive62 % of 781 league shots461.2457.1
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 1 24991.2311.1
Rim · Drive · fast break61 % of 286 league shots211.2225.6
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 1 24911.231.2
Rim · Post-up59 % of 208 league shots171.1719.9
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 58 % of 25221.162.3
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 61 % of 283181.2222.0
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 61 % of 28311.221.2
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 61 % of 28381.229.8
Rim · Pull-uponly a few league shots like it, so the zone's rate: 61 % of 1 92361.227.3
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 61 % of 1 92321.222.4
Rim · Pull-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 61 % of 1 92311.221.2
Three · Driveonly a few league shots like it, so the zone's rate: 36 % of 2 304101.0710.7
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 36 % of 2 30421.072.1
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 36 % of 2 30411.071.1
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 36 % of 2 30411.071.1
Three · Post-uponly a few league shots like it, so the zone's rate: 36 % of 2 30411.071.1
Three · Catch and shoot35 % of 1 265 league shots871.0691.8
Three · Catch and shoot · second chance37 % of 200 league shots151.1016.4
Three · Catch and shoot · fast break36 % of 222 league shots181.0919.7
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 1 72651.075.3
Three · Pull-up33 % of 283 league shots220.9921.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 37511.021.0
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 37531.023.1
Total adds up3851.07411.8

Shot quality is counted from the 6 games whose streams are stored, of 14 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +8 Round 2: +24 Round 3: −3 Round 4: −26 Round 5: +13 Round 6: +12 Round 7: +18 Round 8: +33 Round 9: +23 Round 10: +21 Round 11: +34 Round 12: +20 Round 13: −18 Round 14: +15

Offence

league 113 Round 1: 131 Round 2: 138 Round 3: 119 Round 4: 96 Round 5: 129 Round 6: 131 Round 7: 131 Round 8: 133 Round 9: 121 Round 10: 131 Round 11: 127 Round 12: 113 Round 13: 107 Round 14: 123

Shooting %

league 54 Round 1: 61 Round 2: 62 Round 3: 57 Round 4: 48 Round 5: 59 Round 6: 55 Round 7: 60 Round 8: 55 Round 9: 61 Round 10: 67 Round 11: 53 Round 12: 57 Round 13: 48 Round 14: 54

Dots are games, the line is the five-game mean, the dashed line is the league. All 14 games are counted.

Where the shots came from

RimMid-rangeThree
Mastichades Chios
34% 23% 43%
League
36% 22% 43%
DrivePost-upCatch and shootPull-up
Mastichades Chios
30% 45% 18%
League
32% 42% 19%
How we counted it
Mastichades Chios: drives + post-ups + catch and shoot + pull-ups115 drives + 29 post-ups + 172 catch and shoot + 69 pull-ups = 385

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Šime Gavrilović SG Shooting guard Squad number 14 31 y
More about Šime Gavrilović Overall Strong61–80
Age
31
Potential
Strong (61–80)
Form
0.3
Contract ends
End of season 3
46/80 shots 88.2 expected 104 scored ▲ +15.8
Kristijan Lopičić SF Small forward Squad number 87 22 y
More about Kristijan Lopičić Overall Strong61–80
Age
22
Potential
Elite (81–99)
Form
-0.1
Contract ends
End of season 3
33/62 shots 64.9 expected 79 scored ▲ +14.1
Lothar Polat PG Point guard Squad number 37 33 y
More about Lothar Polat Overall Strong61–80
Age
33
Potential
Strong (61–80)
Form
0.3
Contract ends
End of season 4
26/54 shots 58.7 expected 61 scored ▲ +2.3
Lincoln Duclos SG Shooting guard Squad number 58 26 y
More about Lincoln Duclos Overall Solid41–60
Age
26
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 4
25/61 shots 63.2 expected 54 scored ▼ −9.2

A man is listed from 50 shots.