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Watching Europe and South America 69 leagues

Molineros Ciudad Real

Founded 1961 in Ciudad Real

Pabellón de la Mancha, holding 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A solid defence

97.8

Molineros Ciudad Real let in 97.8 per 100 trips against the league's 101.8. Lower is better: 3rd of 14.

MCR 97.8
League 101.8
How we counted it
100 × 769 allowed ÷ 786 possessions97.8
League mean, 14 clubs101.8
Rank, 14 clubs3rd of 14
Weakness

Weak on the glass

23.6 %

Molineros Ciudad Real win back 23.6 % of their misses. The league wins back 26.6 %. That is 12th of 14.

MCR 23.6 %
League 26.6 %
How we counted it
Molineros Ciudad Real: 90 ÷ (90 + 292)23.6 %
League mean, 14 clubs26.6 %
Rank, 14 clubs12th of 14
Strength

Hot shooting

49.8 %

Molineros Ciudad Real shoot 49.8 % effective. The league shoots 48.7 %. That is 5th of 14.

MCR 49.8 %
League 48.7 %
How we counted it
Molineros Ciudad Real: (300 + ½ × 106) ÷ 70949.8 %
League mean, 14 clubs48.7 %
Rank, 14 clubs5th of 14
Best shot-maker

Selahattin Taş

#8 · SF

38/78shots
87points
+8.3vs expected
How we counted it
38 made of 78, 11 of them threes38/78
Points: 2 × 38 + 1187
His shots are worth (expected)78.7
Above expected87 − 78.7 = +8.3 adds up

Four factors

Shootingeffective field goal % · 5th of 14
MCR 49.8 %
League 48.7 %
How we counted it
Molineros Ciudad Real: (300 + ½ × 106) ÷ 70949.8 %
League mean, 14 clubs48.7 %
Rank, 14 clubs5th of 14
Turnoverstrips lost, fewer is better · 9th of 14
MCR 16.4 %
League 16.3 %
How we counted it
Molineros Ciudad Real: 130 ÷ 792 possessions16.4 %
League mean, 14 clubs16.3 %
Rank, 14 clubs9th of 14
Reboundsown misses won back · 12th of 14
MCR 23.6 %
League 26.6 %
How we counted it
Molineros Ciudad Real: 90 ÷ (90 + 292)23.6 %
League mean, 14 clubs26.6 %
Rank, 14 clubs12th of 14
Free throwstries per shot · 9th of 14
MCR 18.2 %
League 20.0 %
How we counted it
Molineros Ciudad Real: 129 tries ÷ 709 shots18.2 %
League mean, 14 clubs20.0 %
Rank, 14 clubs9th of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−15.1

Over 4 games Molineros Ciudad Real's shots were worth 257.1 points and they scored 242 from the floor: 3.8 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 103 + 36242
Expected points, the squad's shots added up257.1
Shot-making−15.1
A game−3.77

Expected points are measured against league rates through round 11.

Molineros Ciudad Real
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 38 % of 208140.7710.8
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 37 % of 82630.732.2
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 37 % of 82610.730.7
Mid-range · Post-up · fast break · second chanceonly a few league shots like it, so the zone's rate: 37 % of 82610.730.7
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 37 % of 82630.732.2
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 37 % of 82630.732.2
Mid-range · Pull-up33 % of 269 league shots160.6710.7
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 34220.641.3
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 34210.640.6
Rim · Drive58 % of 575 league shots421.1748.9
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 90561.187.1
Rim · Drive · fast break62 % of 202 league shots161.2419.8
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 90521.182.4
Rim · Post-uponly a few league shots like it, so the zone's rate: 60 % of 1 24591.1910.7
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 60 % of 1 24531.193.6
Rim · Post-up · fast breakonly a few league shots like it, so the zone's rate: 60 % of 1 24511.191.2
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 60 % of 1 24551.196.0
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 60 % of 1 24511.191.2
Rim · Pull-uponly a few league shots like it, so the zone's rate: 60 % of 1 24521.192.4
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 60 % of 1 24511.191.2
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 60 % of 1 24511.191.2
Three · Driveonly a few league shots like it, so the zone's rate: 31 % of 1 569100.949.4
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 31 % of 1 56920.941.9
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 31 % of 1 56920.941.9
Three · Drive · fast break · second chanceonly a few league shots like it, so the zone's rate: 31 % of 1 56910.940.9
Three · Catch and shoot33 % of 937 league shots740.9973.5
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 245160.9715.5
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 1 24540.973.9
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 24510.971.0
Three · Pull-uponly a few league shots like it, so the same play from the same zone: 28 % of 22280.856.8
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 28 % of 22230.852.6
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 28 % of 22230.852.6
Total adds up2571.00257.1

Shot quality is counted from the 4 games whose streams are stored, of 11 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +8 Round 2: +15 Round 3: −10 Round 4: +1 Round 5: +36 Round 6: +12 Round 7: −15 Round 8: −4 Round 9: −5 Round 10: +7 Round 11: −20

Offence

league 102 Round 1: 95 Round 2: 111 Round 3: 104 Round 4: 99 Round 5: 123 Round 6: 97 Round 7: 83 Round 8: 89 Round 9: 114 Round 10: 100 Round 11: 87

Shooting %

league 49 Round 1: 48 Round 2: 58 Round 3: 59 Round 4: 52 Round 5: 51 Round 6: 50 Round 7: 44 Round 8: 46 Round 9: 57 Round 10: 43 Round 11: 41

Dots are games, the line is the five-game mean, the dashed line is the league. All 11 games are counted.

Where the shots came from

RimMid-rangeThree
Molineros Ciudad Real
35% 17% 48%
League
34% 23% 43%
DrivePost-upCatch and shootPull-up
Molineros Ciudad Real
37% 42% 14%
League
33% 43% 17%
How we counted it
Molineros Ciudad Real: drives + post-ups + catch and shoot + pull-ups95 drives + 18 post-ups + 107 catch and shoot + 37 pull-ups = 257

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Selahattin Taş SF Small forward Squad number 8 22 y
More about Selahattin Taş Overall Solid41–60
Age
22
Potential
Strong (61–80)
Form
0.4
Contract ends
End of season 3
38/78 shots 78.7 expected 87 scored ▲ +8.3

A man is listed from 50 shots.