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Watching Europe and South America 69 leagues

Rebläuse Landau

Founded 1968 in Landau

Queich-Halle, holding 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Hot shooting

48.7 %

Rebläuse Landau shoot 48.7 % effective. The league shoots 46.8 %. That is 2nd of 14.

RLL 48.7 %
League 46.8 %
How we counted it
Rebläuse Landau: (362 + ½ × 121) ÷ 86748.7 %
League mean, 14 clubs46.8 %
Rank, 14 clubs2nd of 14
Strength

A strong attack

102.6

Rebläuse Landau score 102.6 points for every 100 trips. The league scores 98.6. That is 4th of 14.

RLL 102.6
League 98.6
How we counted it
100 × 960 points ÷ 936 possessions102.6
League mean, 14 clubs98.6
Rank, 14 clubs4th of 14
Strength

Safe with the ball

14.7 %

Rebläuse Landau give it away on 14.7 % of trips against the league's 15.7 %. Fewer is better: 4th of 14.

RLL 14.7 %
League 15.7 %
How we counted it
Rebläuse Landau: 138 ÷ 936 possessions14.7 %
League mean, 14 clubs15.7 %
Rank, 14 clubs4th of 14
Best shot-maker

Björn Friedrich

#89 · SF

40/80shots
93points
+21.1vs expected
How we counted it
40 made of 80, 13 of them threes40/80
Points: 2 × 40 + 1393
His shots are worth (expected)71.9
Above expected93 − 71.9 = +21.1 adds up

Four factors

Shootingeffective field goal % · 2nd of 14
RLL 48.7 %
League 46.8 %
How we counted it
Rebläuse Landau: (362 + ½ × 121) ÷ 86748.7 %
League mean, 14 clubs46.8 %
Rank, 14 clubs2nd of 14
Turnoverstrips lost, fewer is better · 4th of 14
RLL 14.7 %
League 15.7 %
How we counted it
Rebläuse Landau: 138 ÷ 936 possessions14.7 %
League mean, 14 clubs15.7 %
Rank, 14 clubs4th of 14
Reboundsown misses won back · 6th of 14
RLL 26.3 %
League 25.1 %
How we counted it
Rebläuse Landau: 126 ÷ (126 + 353)26.3 %
League mean, 14 clubs25.1 %
Rank, 14 clubs6th of 14
Free throwstries per shot · 7th of 14
RLL 21.3 %
League 21.4 %
How we counted it
Rebläuse Landau: 185 tries ÷ 867 shots21.3 %
League mean, 14 clubs21.4 %
Rank, 14 clubs7th of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off

+34.4

Over 6 games Rebläuse Landau's shots were worth 356.6 points and they scored 391 from the floor: 5.7 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 168 + 55391
Expected points, the squad's shots added up356.6
Shot-making+34.4
A game+5.73

Expected points are measured against league rates through round 13.

Rebläuse Landau
Kind of shotShotsWorthPoints
Mid-range · Drive34 % of 203 league shots150.6810.2
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 31720.671.3
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 31720.671.3
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 31710.670.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 35 % of 1 23950.693.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 35 % of 1 23910.690.7
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 35 % of 1 23910.690.7
Mid-range · Catch and shoot34 % of 207 league shots160.6911.0
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 27650.663.3
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 27620.661.3
Mid-range · Pull-up37 % of 385 league shots310.7322.7
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 50190.736.6
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 50140.732.9
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 50110.730.7
Rim · Drive56 % of 922 league shots691.1277.1
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 1 38271.198.3
Rim · Drive · fast break68 % of 281 league shots151.3520.3
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 1 38221.192.4
Rim · Post-uponly a few league shots like it, so the zone's rate: 60 % of 1 80651.206.0
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 60 % of 1 80611.201.2
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 60 % of 1 80661.207.2
Rim · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 60 % of 1 80631.203.6
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 60 % of 1 80611.201.2
Rim · Pull-uponly a few league shots like it, so the zone's rate: 60 % of 1 80651.206.0
Three · Driveonly a few league shots like it, so the zone's rate: 30 % of 2 25740.893.6
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 30 % of 2 25710.890.9
Three · Post-uponly a few league shots like it, so the zone's rate: 30 % of 2 25730.892.7
Three · Catch and shoot31 % of 1 350 league shots990.9391.7
Three · Catch and shoot · second chance27 % of 213 league shots150.8012.0
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 30 % of 1 759170.9115.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 30 % of 1 75930.912.7
Three · Pull-up27 % of 284 league shots270.8021.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 27 % of 36850.814.0
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 27 % of 36820.811.6
Total adds up3850.93356.6

Shot quality is counted from the 6 games whose streams are stored, of 13 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +5 Round 2: +8 Round 3: +7 Round 4: −10 Round 5: −24 Round 6: +12 Round 7: +23 Round 8: −13 Round 9: +7 Round 10: +6 Round 11: −17 Round 12: +18 Round 13: +13

Offence

league 99 Round 1: 100 Round 2: 101 Round 3: 106 Round 4: 93 Round 5: 100 Round 6: 89 Round 7: 112 Round 8: 82 Round 9: 112 Round 10: 113 Round 11: 85 Round 12: 115 Round 13: 128

Shooting %

league 47 Round 1: 48 Round 2: 44 Round 3: 45 Round 4: 49 Round 5: 46 Round 6: 45 Round 7: 52 Round 8: 45 Round 9: 52 Round 10: 51 Round 11: 45 Round 12: 56 Round 13: 56

Dots are games, the line is the five-game mean, the dashed line is the league. All 13 games are counted.

Where the shots came from

RimMid-rangeThree
Rebläuse Landau
30% 25% 46%
League
34% 23% 43%
DrivePost-upCatch and shootPull-up
Rebläuse Landau
31% 43% 22%
League
34% 42% 18%
How we counted it
Rebläuse Landau: drives + post-ups + catch and shoot + pull-ups118 drives + 16 post-ups + 167 catch and shoot + 84 pull-ups = 385

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Björn Friedrich SF Small forward Squad number 89 33 y
More about Björn Friedrich Overall Solid41–60
Age
33
Potential
Solid (41–60)
Form
0.2
Contract ends
End of season 3
40/80 shots 71.9 expected 93 scored ▲ +21.1
Gerd Lichtenberg PF Power forward Squad number 78 31 y
More about Gerd Lichtenberg Overall Solid41–60
Age
31
Potential
Solid (41–60)
Form
0.3
Contract ends
End of season 4
39/87 shots 77.3 expected 94 scored ▲ +16.7
Kyle Docherty SG Shooting guard Squad number 75 27 y
More about Kyle Docherty Overall Solid41–60
Age
27
Potential
Solid (41–60)
Form
0.4
Contract ends
End of season 3
43/99 shots 93.2 expected 102 scored ▲ +8.8

A man is listed from 50 shots.