Skip to content
Sign in Create account
Features Watch the league

Watching Europe and South America 69 leagues

Seggiolai Chiavari

Founded 1988 in Chiavari

Palestra della Colmata, holding 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

See all terms

Strength

A solid defence

95.5

Seggiolai Chiavari let in 95.5 per 100 trips against the league's 101.0. Lower is better: 3rd of 14.

SEC 95.5
League 101.0
How we counted it
100 × 899 allowed ÷ 941 possessions95.5
League mean, 14 clubs101.0
Rank, 14 clubs3rd of 14
Weakness

Careless with the ball

15.9 %

Seggiolai Chiavari give it away on 15.9 % of trips against the league's 15.2 %. Fewer is better: 9th of 14.

SEC 15.9 %
League 15.2 %
How we counted it
Seggiolai Chiavari: 149 ÷ 940 possessions15.9 %
League mean, 14 clubs15.2 %
Rank, 14 clubs9th of 14
Strength

Strong on the glass

27.5 %

Seggiolai Chiavari win back 27.5 % of their misses. The league wins back 25.6 %. That is 6th of 14.

SEC 27.5 %
League 25.6 %
How we counted it
Seggiolai Chiavari: 135 ÷ (135 + 356)27.5 %
League mean, 14 clubs25.6 %
Rank, 14 clubs6th of 14
Best shot-maker

Callan Dabiri

#22 · SG

52/111shots
123points
+21.6vs expected
How we counted it
52 made of 111, 19 of them threes52/111
Points: 2 × 52 + 19123
His shots are worth (expected)101.4
Above expected123 − 101.4 = +21.6 adds up

Four factors

Shootingeffective field goal % · 8th of 14
SEC 47.1 %
League 47.9 %
How we counted it
Seggiolai Chiavari: (356 + ½ × 108) ÷ 87147.1 %
League mean, 14 clubs47.9 %
Rank, 14 clubs8th of 14
Turnoverstrips lost, fewer is better · 9th of 14
SEC 15.9 %
League 15.2 %
How we counted it
Seggiolai Chiavari: 149 ÷ 940 possessions15.9 %
League mean, 14 clubs15.2 %
Rank, 14 clubs9th of 14
Reboundsown misses won back · 6th of 14
SEC 27.5 %
League 25.6 %
How we counted it
Seggiolai Chiavari: 135 ÷ (135 + 356)27.5 %
League mean, 14 clubs25.6 %
Rank, 14 clubs6th of 14
Free throwstries per shot · 7th of 14
SEC 20.2 %
League 19.7 %
How we counted it
Seggiolai Chiavari: 176 tries ÷ 871 shots20.2 %
League mean, 14 clubs19.7 %
Rank, 14 clubs7th of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

See all terms

Lucky so far

Your shots have paid off a little

+26.8

Over 6 games Seggiolai Chiavari's shots were worth 371.2 points and they scored 398 from the floor: 4.5 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 171 + 56398
Expected points, the squad's shots added up371.2
Shot-making+26.8
A game+4.46

Expected points are measured against league rates through round 13.

Seggiolai Chiavari
Kind of shotShotsWorthPoints
Mid-range · Drive35 % of 222 league shots150.6910.4
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 32520.691.4
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 32560.694.1
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 35 % of 1 308120.708.4
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 35 % of 1 30830.702.1
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 35 % of 1 30810.700.7
Mid-range · Catch and shoot33 % of 234 league shots150.6710.0
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 29930.712.1
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 29940.712.8
Mid-range · Pull-up36 % of 414 league shots330.7324.1
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 54380.705.6
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 54340.702.8
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 54320.701.4
Rim · Drive55 % of 842 league shots621.1068.5
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 57 % of 1 261101.1411.4
Rim · Drive · fast break62 % of 239 league shots191.2323.4
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 57 % of 1 26131.143.4
Rim · Post-uponly a few league shots like it, so the zone's rate: 57 % of 1 670161.1418.3
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 57 % of 1 67011.141.1
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 57 % of 1 67091.1410.3
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 57 % of 1 67021.142.3
Rim · Pull-uponly a few league shots like it, so the zone's rate: 57 % of 1 67061.146.9
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 57 % of 1 67011.141.1
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 57 % of 1 67011.141.1
Three · Driveonly a few league shots like it, so the zone's rate: 32 % of 2 43940.953.8
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 32 % of 2 43920.951.9
Three · Catch and shoot32 % of 1 428 league shots960.9793.6
Three · Catch and shoot · second chance29 % of 252 league shots180.8715.6
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 1 893110.9510.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 1 89340.953.8
Three · Pull-up32 % of 307 league shots160.9615.3
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 38330.993.0
Total adds up3920.95371.2

Shot quality is counted from the 6 games whose streams are stored, of 13 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +1 Round 2: +34 Round 3: −16 Round 4: +3 Round 5: +14 Round 6: +4 Round 7: +4 Round 8: +8 Round 9: +8 Round 10: +17 Round 11: −21 Round 12: +4 Round 13: −4

Offence

league 101 Round 1: 92 Round 2: 111 Round 3: 85 Round 4: 81 Round 5: 88 Round 6: 96 Round 7: 100 Round 8: 129 Round 9: 109 Round 10: 96 Round 11: 100 Round 12: 101 Round 13: 111

Shooting %

league 48 Round 1: 44 Round 2: 54 Round 3: 45 Round 4: 40 Round 5: 36 Round 6: 48 Round 7: 44 Round 8: 67 Round 9: 49 Round 10: 40 Round 11: 47 Round 12: 50 Round 13: 53

Dots are games, the line is the five-game mean, the dashed line is the league. All 13 games are counted.

Where the shots came from

RimMid-rangeThree
Seggiolai Chiavari
33% 28% 39%
League
31% 24% 45%
DrivePost-upCatch and shootPull-up
Seggiolai Chiavari
31% 8% 41% 19%
League
32% 43% 19%

Seggiolai Chiavari lean on post-ups: 8.4 % of its shots against the league's 5.6 %.

How we counted it
Seggiolai Chiavari: drives + post-ups + catch and shoot + pull-ups123 drives + 33 post-ups + 162 catch and shoot + 74 pull-ups = 392

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

See all terms

Callan Dabiri SG Shooting guard Squad number 22 23 y
More about Callan Dabiri Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
0.5
Contract ends
End of season 3
52/111 shots 101.4 expected 123 scored ▲ +21.6
Mauro Combs Injured SG Shooting guard Squad number 50 27 y
More about Mauro Combs Overall Solid41–60
Age
27
Potential
Solid (41–60)
Form
0.2
Contract ends
End of season 3
35/71 shots 67.1 expected 80 scored ▲ +12.9
Amedeo Mas PG Point guard Squad number 94 23 y
More about Amedeo Mas Overall Solid41–60
Age
23
Potential
Strong (61–80)
Form
0.2
Contract ends
End of season 3
25/63 shots 61.1 expected 57 scored ▼ −4.1

A man is listed from 50 shots.