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Watching Europe and South America 69 leagues

Setzer Mainz

Founded 1966 in Mainz

Rheinbogen-Halle, holding 2 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Plenty of trips to the line

26.4

Setzer Mainz attempt 26.4 free throws per 100 shots. The league attempts 23.1, so 2nd of 14.

SEM 26.4 %
League 23.1 %
How we counted it
Setzer Mainz: 185 tries ÷ 701 shots26.4 %
League mean, 14 clubs23.1 %
Rank, 14 clubs2nd of 14
Strength

A strong attack

111.4

Setzer Mainz score 111.4 points for every 100 trips. The league scores 106.6. That is 3rd of 14.

SEM 111.4
League 106.6
How we counted it
100 × 900 points ÷ 808 possessions111.4
League mean, 14 clubs106.6
Rank, 14 clubs3rd of 14
Strength

A solid defence

102.5

Setzer Mainz let in 102.5 per 100 trips against the league's 106.6. Lower is better: 3rd of 14.

SEM 102.5
League 106.6
How we counted it
100 × 826 allowed ÷ 806 possessions102.5
League mean, 14 clubs106.6
Rank, 14 clubs3rd of 14
Best shot-maker

Sebastian Endres

#57 · PF

30/52shots
69points
+16.0vs expected
How we counted it
30 made of 52, 9 of them threes30/52
Points: 2 × 30 + 969
His shots are worth (expected)53.0
Above expected69 − 53.0 = +16.0 adds up

Four factors

Shootingeffective field goal % · 4th of 14
SEM 54.4 %
League 51.3 %
How we counted it
Setzer Mainz: (333 + ½ × 96) ÷ 70154.4 %
League mean, 14 clubs51.3 %
Rank, 14 clubs4th of 14
Turnoverstrips lost, fewer is better · 11th of 14
SEM 17.3 %
League 16.7 %
How we counted it
Setzer Mainz: 140 ÷ 808 possessions17.3 %
League mean, 14 clubs16.7 %
Rank, 14 clubs11th of 14
Reboundsown misses won back · 7th of 14
SEM 27.1 %
League 27.2 %
How we counted it
Setzer Mainz: 98 ÷ (98 + 264)27.1 %
League mean, 14 clubs27.2 %
Rank, 14 clubs7th of 14
Free throwstries per shot · 2nd of 14
SEM 26.4 %
League 23.1 %
How we counted it
Setzer Mainz: 185 tries ÷ 701 shots26.4 %
League mean, 14 clubs23.1 %
Rank, 14 clubs2nd of 14

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

−0.1

Over 4 games Setzer Mainz's shots were worth 257.1 points and they scored 257 from the floor: 0.0 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 112 + 33257
Expected points, the squad's shots added up257.1
Shot-making−0.1
A game−0.02

Expected points are measured against league rates through round 11.

Setzer Mainz
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 33 % of 21290.655.9
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 33 % of 21220.651.3
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 21210.650.7
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 37 % of 83280.735.9
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 37 % of 83210.730.7
Mid-range · Post-up · fast breakonly a few league shots like it, so the zone's rate: 37 % of 83210.730.7
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 37 % of 83270.735.1
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 37 % of 83210.730.7
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 37 % of 83210.730.7
Mid-range · Pull-up40 % of 257 league shots180.8014.4
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 36130.802.4
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 36110.800.8
Rim · Drive60 % of 542 league shots381.2045.6
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 84451.195.9
Rim · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 59 % of 844121.1914.2
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 84411.191.2
Rim · Post-uponly a few league shots like it, so the zone's rate: 59 % of 1 196121.1814.2
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 59 % of 1 19611.181.2
Rim · Post-up · fast breakonly a few league shots like it, so the zone's rate: 59 % of 1 19611.181.2
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 59 % of 1 196161.1818.9
Rim · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 59 % of 1 19611.181.2
Rim · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 59 % of 1 19631.183.6
Rim · Pull-uponly a few league shots like it, so the zone's rate: 59 % of 1 19651.185.9
Three · Driveonly a few league shots like it, so the zone's rate: 35 % of 1 60071.047.3
Three · Drive · second chanceonly a few league shots like it, so the zone's rate: 35 % of 1 60011.041.0
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 35 % of 1 60021.042.1
Three · Post-uponly a few league shots like it, so the zone's rate: 35 % of 1 60011.041.0
Three · Catch and shoot34 % of 927 league shots561.0357.5
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 1 247131.0613.7
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 1 24791.069.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 1 24711.061.1
Three · Pull-uponly a few league shots like it, so the same play from the same zone: 32 % of 24450.964.8
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 32 % of 24420.961.9
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 32 % of 24450.964.8
Total adds up2501.03257.1

Shot quality is counted from the 4 games whose streams are stored, of 11 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −5 Round 2: +22 Round 3: +11 Round 4: +49 Round 5: −12 Round 6: +11 Round 7: +26 Round 8: +9 Round 9: +3 Round 10: −1 Round 11: −12

Offence

league 107 Round 1: 107 Round 2: 125 Round 3: 103 Round 4: 139 Round 5: 97 Round 6: 118 Round 7: 122 Round 8: 112 Round 9: 104 Round 10: 101 Round 11: 99

Shooting %

league 51 Round 1: 55 Round 2: 58 Round 3: 43 Round 4: 69 Round 5: 50 Round 6: 50 Round 7: 67 Round 8: 56 Round 9: 52 Round 10: 44 Round 11: 54

Dots are games, the line is the five-game mean, the dashed line is the league. All 11 games are counted.

Where the shots came from

RimMid-rangeThree
Setzer Mainz
38% 21% 41%
League
33% 23% 44%
DrivePost-upCatch and shootPull-up
Setzer Mainz
31% 10% 43% 16%
League
32% 43% 19%

Setzer Mainz lean on post-ups: 10.0 % of its shots against the league's 6.1 %.

How we counted it
Setzer Mainz: drives + post-ups + catch and shoot + pull-ups78 drives + 25 post-ups + 108 catch and shoot + 39 pull-ups = 250

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Sebastian Endres PF Power forward Squad number 57 27 y
More about Sebastian Endres Overall Solid41–60
Age
27
Potential
Strong (61–80)
Form
0.4
Contract ends
End of season 3
30/52 shots 53.0 expected 69 scored ▲ +16.0
Wolfgang Fink SF Small forward Squad number 29 21 y
More about Wolfgang Fink Overall Strong61–80
Age
21
Potential
Elite (81–99)
Form
0.1
Contract ends
End of season 3
29/70 shots 70.0 expected 71 scored ▲ +1.0
Franz Orhan SG Shooting guard Squad number 85 26 y
More about Franz Orhan Overall Solid41–60
Age
26
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 4
19/50 shots 52.9 expected 43 scored ▼ −9.9

A man is listed from 50 shots.