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Watching Europe and South America 69 leagues

Templi Agrigento

Founded 1984 in Agrigento

Palazzetto della Valle, holding 1 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A thin attack

98.2

Templi Agrigento score 98.2 points for every 100 trips. The league scores 104.3. That is 20th of 20.

TEA 98.2
League 104.3
How we counted it
100 × 1 218 points ÷ 1 240 possessions98.2
League mean, 20 clubs104.3
Rank, 20 clubs20th of 20
Weakness

Cold shooting

46.6 %

Templi Agrigento shoot 46.6 % effective. The league shoots 50.2 %. That is 20th of 20.

TEA 46.6 %
League 50.2 %
How we counted it
Templi Agrigento: (461 + ½ × 156) ÷ 1 15646.6 %
League mean, 20 clubs50.2 %
Rank, 20 clubs20th of 20
Weakness

Few trips to the line

16.5

Templi Agrigento attempt 16.5 free throws per 100 shots. The league attempts 21.9, so 20th of 20.

TEA 16.5 %
League 21.9 %
How we counted it
Templi Agrigento: 191 tries ÷ 1 156 shots16.5 %
League mean, 20 clubs21.9 %
Rank, 20 clubs20th of 20
Best shot-maker

Ciro Özkan

#48 · PG

44/88shots
96points
+7.1vs expected
How we counted it
44 made of 88, 8 of them threes44/88
Points: 2 × 44 + 896
His shots are worth (expected)88.9
Above expected96 − 88.9 = +7.1 adds up

Four factors

Shootingeffective field goal % · 20th of 20
TEA 46.6 %
League 50.2 %
How we counted it
Templi Agrigento: (461 + ½ × 156) ÷ 1 15646.6 %
League mean, 20 clubs50.2 %
Rank, 20 clubs20th of 20
Turnoverstrips lost, fewer is better · 8th of 20
TEA 16.5 %
League 16.6 %
How we counted it
Templi Agrigento: 205 ÷ 1 240 possessions16.5 %
League mean, 20 clubs16.6 %
Rank, 20 clubs8th of 20
Reboundsown misses won back · 5th of 20
TEA 27.4 %
League 26.1 %
How we counted it
Templi Agrigento: 183 ÷ (183 + 486)27.4 %
League mean, 20 clubs26.1 %
Rank, 20 clubs5th of 20
Free throwstries per shot · 20th of 20
TEA 16.5 %
League 21.9 %
How we counted it
Templi Agrigento: 191 tries ÷ 1 156 shots16.5 %
League mean, 20 clubs21.9 %
Rank, 20 clubs20th of 20

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−15.4

Over 6 games Templi Agrigento's shots were worth 404.4 points and they scored 389 from the floor: 2.6 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 166 + 57389
Expected points, the squad's shots added up404.4
Shot-making−15.4
A game−2.56

Expected points are measured against league rates through round 17.

Templi Agrigento
Kind of shotShotsWorthPoints
Mid-range · Drive37 % of 274 league shots160.7411.8
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 39920.761.5
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 39960.764.6
Mid-range · Post-uponly a few league shots like it, so the same play from the same zone: 36 % of 22360.724.3
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 36 % of 22320.721.4
Mid-range · Catch and shoot40 % of 252 league shots140.7911.1
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 34630.802.4
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 34630.802.4
Mid-range · Pull-up38 % of 565 league shots380.7729.2
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 74960.744.5
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 74940.743.0
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 74910.740.7
Rim · Drive59 % of 1 286 league shots641.1875.4
Rim · Drive · second chance58 % of 238 league shots111.1512.7
Rim · Drive · fast break60 % of 428 league shots181.2021.5
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 59 % of 2 01721.182.4
Rim · Post-up60 % of 246 league shots111.2013.1
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 58 % of 29521.172.3
Rim · Catch and shootonly a few league shots like it, so the same play from the same zone: 63 % of 31181.2610.1
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 63 % of 31121.262.5
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 63 % of 31131.263.8
Rim · Pull-uponly a few league shots like it, so the zone's rate: 60 % of 2 76951.196.0
Rim · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 60 % of 2 76911.191.2
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 60 % of 2 76921.192.4
Three · Driveonly a few league shots like it, so the same play from the same zone: 37 % of 21461.126.7
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 21421.122.2
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 37 % of 21421.122.2
Three · Catch and shoot34 % of 2 081 league shots951.0297.4
Three · Catch and shoot · second chance33 % of 319 league shots190.9918.8
Three · Catch and shoot · fast break32 % of 282 league shots170.9716.5
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 2 71821.012.0
Three · Pull-up35 % of 388 league shots211.0522.1
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 34 % of 52621.032.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 34 % of 52641.034.1
Total adds up4001.01404.4

Shot quality is counted from the 6 games whose streams are stored, of 17 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +26 Round 2: −25 Round 3: −29 Round 4: −12 Round 5: −14 Round 6: +16 Round 7: −10 Round 8: −25 Round 9: −4 Round 10: +16 Round 11: +6 Round 12: −3 Round 13: −16 Round 14: +11 Round 15: +13 Round 16: −15 Round 17: −21

Offence

league 104 Round 1: 146 Round 2: 85 Round 3: 93 Round 4: 88 Round 5: 77 Round 6: 117 Round 7: 90 Round 8: 78 Round 9: 95 Round 10: 111 Round 11: 97 Round 12: 99 Round 13: 99 Round 14: 127 Round 15: 106 Round 16: 84 Round 17: 80

Shooting %

league 50 Round 1: 66 Round 2: 40 Round 3: 52 Round 4: 42 Round 5: 37 Round 6: 57 Round 7: 40 Round 8: 38 Round 9: 40 Round 10: 47 Round 11: 42 Round 12: 45 Round 13: 46 Round 14: 70 Round 15: 45 Round 16: 45 Round 17: 45

Dots are games, the line is the five-game mean, the dashed line is the league. All 17 games are counted.

Where the shots came from

RimMid-rangeThree
Templi Agrigento
32% 25% 43%
League
35% 22% 44%
DrivePost-upCatch and shootPull-up
Templi Agrigento
32% 42% 21%
League
33% 42% 18%
How we counted it
Templi Agrigento: drives + post-ups + catch and shoot + pull-ups129 drives + 21 post-ups + 166 catch and shoot + 84 pull-ups = 400

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Ciro Özkan PG Point guard Squad number 48 26 y
More about Ciro Özkan Overall Solid41–60
Age
26
Potential
Strong (61–80)
Form
0.1
Contract ends
End of season 4
44/88 shots 88.9 expected 96 scored ▲ +7.1
Francesco Castro SF Small forward Squad number 10 24 y
More about Francesco Castro Overall Solid41–60
Age
24
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 3
42/104 shots 107.4 expected 111 scored ▲ +3.6
Ermes Espindola SG Shooting guard Squad number 91 31 y
More about Ermes Espindola Overall Solid41–60
Age
31
Potential
Solid (41–60)
Form
0.1
Contract ends
End of season 4
34/83 shots 83.9 expected 83 scored ▼ −0.9

A man is listed from 50 shots.