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Watching Europe and South America 69 leagues

Volcans Clermont-Ferrand

Founded 1988 in Clermont-Ferrand

Salle de Jaude, holding 7 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

Hot shooting

58.2 %

Volcans Clermont-Ferrand shoot 58.2 % effective. The league shoots 56.1 %. That is 3rd of 16.

VCF 58.2 %
League 56.1 %
How we counted it
Volcans Clermont-Ferrand: (464 + ½ × 140) ÷ 91758.2 %
League mean, 16 clubs56.1 %
Rank, 16 clubs3rd of 16
Weakness

Weak on the glass

25.1 %

Volcans Clermont-Ferrand win back 25.1 % of their misses. The league wins back 26.7 %. That is 13th of 16.

VCF 25.1 %
League 26.7 %
How we counted it
Volcans Clermont-Ferrand: 110 ÷ (110 + 328)25.1 %
League mean, 16 clubs26.7 %
Rank, 16 clubs13th of 16
Strength

A strong attack

116.9

Volcans Clermont-Ferrand score 116.9 points for every 100 trips. The league scores 114.6. That is 5th of 16.

VCF 116.9
League 114.6
How we counted it
100 × 1 278 points ÷ 1 093 possessions116.9
League mean, 16 clubs114.6
Rank, 16 clubs5th of 16
Best shot-maker

Boris Laporte

#42 · SG

41/79shots
92points
+0.8vs expected
How we counted it
41 made of 79, 10 of them threes41/79
Points: 2 × 41 + 1092
His shots are worth (expected)91.2
Above expected92 − 91.2 = +0.8 adds up

Four factors

Shootingeffective field goal % · 3rd of 16
VCF 58.2 %
League 56.1 %
How we counted it
Volcans Clermont-Ferrand: (464 + ½ × 140) ÷ 91758.2 %
League mean, 16 clubs56.1 %
Rank, 16 clubs3rd of 16
Turnoverstrips lost, fewer is better · 6th of 16
VCF 18.4 %
League 18.3 %
How we counted it
Volcans Clermont-Ferrand: 201 ÷ 1 093 possessions18.4 %
League mean, 16 clubs18.3 %
Rank, 16 clubs6th of 16
Reboundsown misses won back · 13th of 16
VCF 25.1 %
League 26.7 %
How we counted it
Volcans Clermont-Ferrand: 110 ÷ (110 + 328)25.1 %
League mean, 16 clubs26.7 %
Rank, 16 clubs13th of 16
Free throwstries per shot · 8th of 16
VCF 29.1 %
League 29.1 %
How we counted it
Volcans Clermont-Ferrand: 267 tries ÷ 917 shots29.1 %
League mean, 16 clubs29.1 %
Rank, 16 clubs8th of 16

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Lucky so far

Your shots have paid off a little

+13.8

Over 6 games Volcans Clermont-Ferrand's shots were worth 434.2 points and they scored 448 from the floor: 2.3 a game better than the league would do from the same shots.

How we counted it
Points: 2 × 197 + 54448
Expected points, the squad's shots added up434.2
Shot-making+13.8
A game+2.30

Expected points are measured against league rates through round 14.

Volcans Clermont-Ferrand
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the same play from the same zone: 40 % of 24760.804.8
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 24720.801.6
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 40 % of 24730.802.4
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 40 % of 24720.801.6
Mid-range · Post-uponly a few league shots like it, so the same play from the same zone: 47 % of 207130.9412.2
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 47 % of 20710.940.9
Mid-range · Post-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 47 % of 20720.941.9
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 43 % of 1 21550.854.3
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 43 % of 1 21530.852.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 43 % of 1 21540.853.4
Mid-range · Pull-up40 % of 408 league shots230.8118.6
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 57120.841.7
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 57150.844.2
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 57110.840.8
Rim · Drive62 % of 975 league shots681.2584.9
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 65 % of 1 53981.2910.4
Rim · Drive · fast break71 % of 366 league shots261.4236.9
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 65 % of 1 53931.293.9
Rim · Post-up64 % of 253 league shots121.2815.4
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 31511.241.2
Rim · Catch and shoot63 % of 227 league shots221.2527.5
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 36631.243.7
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 62 % of 36691.2411.2
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 62 % of 36611.241.2
Rim · Pull-uponly a few league shots like it, so the zone's rate: 64 % of 2 39651.276.4
Rim · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 64 % of 2 39641.275.1
Three · Driveonly a few league shots like it, so the same play from the same zone: 33 % of 20270.986.9
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 33 % of 20230.982.9
Three · Post-uponly a few league shots like it, so the zone's rate: 36 % of 2 51011.071.1
Three · Post-up · fast breakonly a few league shots like it, so the zone's rate: 36 % of 2 51011.071.1
Three · Catch and shoot37 % of 1 336 league shots841.1092.6
Three · Catch and shoot · second chance32 % of 206 league shots90.958.5
Three · Catch and shoot · fast break41 % of 259 league shots191.2223.1
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 37 % of 1 83811.101.1
Three · Pull-up33 % of 335 league shots190.9918.7
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 44841.044.2
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 35 % of 44831.043.1
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 35 % of 44821.042.1
Total adds up3871.12434.2

Shot quality is counted from the 6 games whose streams are stored, of 14 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +2 Round 2: −14 Round 3: +6 Round 4: −25 Round 5: −5 Round 6: −15 Round 7: +20 Round 8: +13 Round 9: +16 Round 10: −20 Round 11: −14 Round 12: +40 Round 13: −8 Round 14: +7

Offence

league 115 Round 1: 127 Round 2: 101 Round 3: 116 Round 4: 95 Round 5: 108 Round 6: 114 Round 7: 129 Round 8: 138 Round 9: 134 Round 10: 102 Round 11: 113 Round 12: 132 Round 13: 101 Round 14: 127

Shooting %

league 56 Round 1: 59 Round 2: 44 Round 3: 61 Round 4: 49 Round 5: 57 Round 6: 63 Round 7: 68 Round 8: 65 Round 9: 61 Round 10: 56 Round 11: 54 Round 12: 62 Round 13: 52 Round 14: 62

Dots are games, the line is the five-game mean, the dashed line is the league. All 14 games are counted.

Where the shots came from

RimMid-rangeThree
Volcans Clermont-Ferrand
42% 19% 40%
League
39% 20% 41%
DrivePost-upCatch and shootPull-up
Volcans Clermont-Ferrand
33% 8% 41% 18%
League
32% 9% 39% 20%
How we counted it
Volcans Clermont-Ferrand: drives + post-ups + catch and shoot + pull-ups128 drives + 31 post-ups + 160 catch and shoot + 68 pull-ups = 387

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Boris Laporte SG Shooting guard Squad number 42 20 y
More about Boris Laporte Overall Strong61–80
Age
20
Potential
Elite (81–99)
Form
0.2
Contract ends
End of season 3
41/79 shots 91.2 expected 92 scored ▲ +0.8
Yohan Lesage PG Point guard Squad number 98 37 y
More about Yohan Lesage Overall Strong61–80
Age
37
Potential
Strong (61–80)
Form
-0.1
Contract ends
End of season 4
31/70 shots 75.7 expected 75 scored ▼ −0.7

A man is listed from 50 shots.