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Watching North America and Europe 12 leagues

Kogge Bremen

Founded 1949 in Bremen

Weserhalle, holding 9 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

See all terms

Strength

Safe with the ball

13.6 %

Kogge Bremen give it away on 13.6 % of trips against the league's 17.7 %. Fewer is better: 2nd of 18.

KOB 13.6 %
League 17.7 %
How we counted it
Kogge Bremen: 41 ÷ 301 possessions13.6 %
League mean, 18 clubs17.7 %
Rank, 18 clubs2nd of 18
Weakness

Weak on the glass

22.5 %

Kogge Bremen win back 22.5 % of their misses. The league wins back 27.3 %. That is 16th of 18.

KOB 22.5 %
League 27.3 %
How we counted it
Kogge Bremen: 29 ÷ (29 + 100)22.5 %
League mean, 18 clubs27.3 %
Rank, 18 clubs16th of 18
Weakness

Cold shooting

57.4 %

Kogge Bremen shoot 57.4 % effective. The league shoots 58.6 %. That is 12th of 18.

KOB 57.4 %
League 58.6 %
How we counted it
Kogge Bremen: (129 + ½ × 45) ÷ 26457.4 %
League mean, 18 clubs58.6 %
Rank, 18 clubs12th of 18

Four factors

Shootingeffective field goal % · 12th of 18
KOB 57.4 %
League 58.6 %
How we counted it
Kogge Bremen: (129 + ½ × 45) ÷ 26457.4 %
League mean, 18 clubs58.6 %
Rank, 18 clubs12th of 18
Turnoverstrips lost, fewer is better · 2nd of 18
KOB 13.6 %
League 17.7 %
How we counted it
Kogge Bremen: 41 ÷ 301 possessions13.6 %
League mean, 18 clubs17.7 %
Rank, 18 clubs2nd of 18
Reboundsown misses won back · 16th of 18
KOB 22.5 %
League 27.3 %
How we counted it
Kogge Bremen: 29 ÷ (29 + 100)22.5 %
League mean, 18 clubs27.3 %
Rank, 18 clubs16th of 18
Free throwstries per shot · 9th of 18
KOB 30.7 %
League 31.1 %
How we counted it
Kogge Bremen: 81 tries ÷ 264 shots30.7 %
League mean, 18 clubs31.1 %
Rank, 18 clubs9th of 18

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off at all

−26.0

Over 2 games Kogge Bremen's shots were worth 161.0 points and they scored 135 from the floor: 13.0 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 57 + 21135
Expected points, the squad's shots added up161.0
Shot-making−26.0
A game−12.99

Expected points are measured against league rates through round 4.

Kogge Bremen
Kind of shotShotsWorthPoints
Mid-range · Driveonly a few league shots like it, so the zone's rate: 42 % of 47620.841.7
Mid-range · Drive · fast breakonly a few league shots like it, so the zone's rate: 42 % of 47610.840.8
Mid-range · Post-uponly a few league shots like it, so the zone's rate: 42 % of 47630.842.5
Mid-range · Post-up · second chanceonly a few league shots like it, so the zone's rate: 42 % of 47610.840.8
Mid-range · Catch and shootonly a few league shots like it, so the zone's rate: 42 % of 47650.844.2
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the zone's rate: 42 % of 47620.841.7
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the zone's rate: 42 % of 47630.842.5
Mid-range · Pull-uponly a few league shots like it, so the zone's rate: 42 % of 47660.845.0
Mid-range · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 42 % of 47620.841.7
Rim · Drive64 % of 365 league shots231.2829.4
Rim · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 55651.316.6
Rim · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 66 % of 55691.3111.8
Rim · Post-uponly a few league shots like it, so the zone's rate: 65 % of 86111.311.3
Rim · Post-up · second chanceonly a few league shots like it, so the zone's rate: 65 % of 86111.311.3
Rim · Catch and shootonly a few league shots like it, so the zone's rate: 65 % of 86131.313.9
Rim · Pull-uponly a few league shots like it, so the zone's rate: 65 % of 86121.312.6
Three · Driveonly a few league shots like it, so the zone's rate: 39 % of 97151.165.8
Three · Drive · fast breakonly a few league shots like it, so the zone's rate: 39 % of 97131.163.5
Three · Catch and shoot41 % of 515 league shots381.2346.9
Three · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 71191.1810.6
Three · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 71121.182.4
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 71111.181.2
Three · Pull-uponly a few league shots like it, so the zone's rate: 39 % of 97191.1610.4
Three · Pull-up · second chanceonly a few league shots like it, so the zone's rate: 39 % of 97111.161.2
Three · Pull-up · fast breakonly a few league shots like it, so the zone's rate: 39 % of 97111.161.2
Total adds up1381.17161.0

Shot quality is counted from the 2 games whose streams are stored, of 4 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: −16 Round 2: +16 Round 3: +17 Round 4: −11

Offence

league 122 Round 1: 113 Round 2: 151 Round 3: 109 Round 4: 112

Shooting %

league 59 Round 1: 66 Round 2: 67 Round 3: 51 Round 4: 46

Dots are games, the line is the five-game mean, the dashed line is the league. All 4 games are counted.

Where the shots came from

RimMid-rangeThree
Kogge Bremen
32% 18% 50%
League
37% 21% 42%
DrivePost-upCatch and shootPull-up
Kogge Bremen
35% 46% 15%
League
32% 41% 19%
How we counted it
Kogge Bremen: drives + post-ups + catch and shoot + pull-ups48 drives + 6 post-ups + 63 catch and shoot + 21 pull-ups = 138