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Watching North America and Europe 12 leagues

Miami Hammerheads

Founded 1988 in Miami

Biscayne Arena, holding 10 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

Few trips to the line

24.9

Miami Hammerheads attempt 24.9 free throws per 100 shots. The league attempts 30.5, so 27th of 30.

MIA 24.9 %
League 30.5 %
How we counted it
Miami Hammerheads: 207 tries ÷ 832 shots24.9 %
League mean, 30 clubs30.5 %
Rank, 30 clubs27th of 30
Weakness

A thin attack

122.2

Miami Hammerheads score 122.2 points for every 100 trips. The league scores 125.6. That is 21st of 30.

MIA 122.2
League 125.6
How we counted it
100 × 1 135 points ÷ 929 possessions122.2
League mean, 30 clubs125.6
Rank, 30 clubs21st of 30
Strength

Safe with the ball

13.2 %

Miami Hammerheads give it away on 13.2 % of trips against the league's 13.6 %. Fewer is better: 13th of 30.

MIA 13.2 %
League 13.6 %
How we counted it
Miami Hammerheads: 123 ÷ 929 possessions13.2 %
League mean, 30 clubs13.6 %
Rank, 30 clubs13th of 30
Best shot-maker

Cody Copeland

#53 · SF

60/112shots
139points
+12.9vs expected
How we counted it
60 made of 112, 19 of them threes60/112
Points: 2 × 60 + 19139
His shots are worth (expected)126.1
Above expected139 − 126.1 = +12.9 adds up

Four factors

Shootingeffective field goal % · 15th of 30
MIA 58.2 %
League 58.3 %
How we counted it
Miami Hammerheads: (423 + ½ × 123) ÷ 83258.2 %
League mean, 30 clubs58.3 %
Rank, 30 clubs15th of 30
Turnoverstrips lost, fewer is better · 13th of 30
MIA 13.2 %
League 13.6 %
How we counted it
Miami Hammerheads: 123 ÷ 929 possessions13.2 %
League mean, 30 clubs13.6 %
Rank, 30 clubs13th of 30
Reboundsown misses won back · 18th of 30
MIA 24.6 %
League 25.9 %
How we counted it
Miami Hammerheads: 95 ÷ (95 + 291)24.6 %
League mean, 30 clubs25.9 %
Rank, 30 clubs18th of 30
Free throwstries per shot · 27th of 30
MIA 24.9 %
League 30.5 %
How we counted it
Miami Hammerheads: 207 tries ÷ 832 shots24.9 %
League mean, 30 clubs30.5 %
Rank, 30 clubs27th of 30

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

+9.6

Over 6 games Miami Hammerheads's shots were worth 641.4 points and they scored 651 from the floor: 1.6 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 281 + 89651
Expected points, the squad's shots added up641.4
Shot-making+9.6
A game+1.60

Expected points are measured against league rates through round 13.

Miami Hammerheads
Kind of shotShotsWorthPoints
Mid-range · Drive44 % of 383 league shots170.8915.1
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 61140.843.4
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 61150.844.2
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 61110.840.8
Mid-range · Post-up41 % of 343 league shots150.8212.2
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 43830.812.4
Mid-range · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 41 % of 43810.810.8
Mid-range · Catch and shoot47 % of 426 league shots170.9315.9
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 55840.903.6
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 45 % of 55830.902.7
Mid-range · Pull-up46 % of 968 league shots410.9137.4
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31650.894.4
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 1 31620.891.8
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31610.890.9
Rim · Drive65 % of 2 289 league shots731.3195.6
Rim · Drive · second chance67 % of 262 league shots91.3412.1
Rim · Drive · fast break68 % of 732 league shots301.3640.7
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 3 38031.324.0
Rim · Post-up65 % of 656 league shots301.3139.2
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 67 % of 82211.341.3
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 67 % of 82221.342.7
Rim · Catch and shoot67 % of 622 league shots261.3334.7
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 68 % of 92921.362.7
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 68 % of 92971.369.6
Rim · Pull-up66 % of 322 league shots101.3213.2
Rim · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 65 % of 48431.303.9
Rim · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 65 % of 48411.301.3
Three · Drive40 % of 351 league shots121.2114.6
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 52121.162.3
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 52131.163.5
Three · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 52121.162.3
Three · Post-uponly a few league shots like it, so the zone's rate: 38 % of 6 24121.152.3
Three · Catch and shoot39 % of 3 419 league shots1351.17158.4
Three · Catch and shoot · second chance37 % of 449 league shots211.1123.3
Three · Catch and shoot · fast break36 % of 574 league shots271.0829.1
Three · Pull-up37 % of 854 league shots231.1125.5
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14271.137.9
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 1 14241.134.5
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14211.131.1
Total adds up5551.16641.4

Shot quality is counted from the 6 games whose streams are stored, of 9 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 1: +11 Round 2: −39 Round 4: −19 Round 6: −2 Round 7: +1 Round 9: +14 Round 10: −10 Round 12: +17 Round 13: −11

Offence

league 126 Round 1: 130 Round 2: 108 Round 4: 120 Round 6: 122 Round 7: 136 Round 9: 132 Round 10: 124 Round 12: 124 Round 13: 103

Shooting %

league 58 Round 1: 61 Round 2: 54 Round 4: 57 Round 6: 53 Round 7: 68 Round 9: 62 Round 10: 63 Round 12: 52 Round 13: 53

Dots are games, the line is the five-game mean, the dashed line is the league. All 9 games are counted.

Where the shots came from

RimMid-rangeThree
Miami Hammerheads
35% 21% 43%
League
38% 20% 42%
DrivePost-upCatch and shootPull-up
Miami Hammerheads
29% 10% 44% 18%
League
31% 9% 41% 20%
How we counted it
Miami Hammerheads: drives + post-ups + catch and shoot + pull-ups161 drives + 54 post-ups + 242 catch and shoot + 98 pull-ups = 555

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Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Cody Copeland SF Small forward Squad number 53 24 y
More about Cody Copeland Overall Strong61–80
Age
24
Potential
Elite (81–99)
Form
0.7
Contract ends
End of season 3
60/112 shots 126.1 expected 139 scored ▲ +12.9
Brock Ezeh PG Point guard Squad number 17 25 y
More about Brock Ezeh Overall Strong61–80
Age
25
Potential
Strong (61–80)
Form
0.2
Contract ends
End of season 3
46/88 shots 101.5 expected 103 scored ▲ +1.5

A man is listed from 50 shots.