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Watching North America and Europe 12 leagues

Portland Ospreys

Founded 1970 in Portland

Willamette Arena, holding 8 000

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Weakness

A leaky defence

132.2

Portland Ospreys let in 132.2 per 100 trips against the league's 125.6. Lower is better: 27th of 30.

POR 132.2
League 125.6
How we counted it
100 × 1 052 allowed ÷ 796 possessions132.2
League mean, 30 clubs125.6
Rank, 30 clubs27th of 30
Strength

Plenty of trips to the line

34.4

Portland Ospreys attempt 34.4 free throws per 100 shots. The league attempts 30.5, so 6th of 30.

POR 34.4 %
League 30.5 %
How we counted it
Portland Ospreys: 242 tries ÷ 703 shots34.4 %
League mean, 30 clubs30.5 %
Rank, 30 clubs6th of 30
Strength

Strong on the glass

28.2 %

Portland Ospreys win back 28.2 % of their misses. The league wins back 25.9 %. That is 8th of 30.

POR 28.2 %
League 25.9 %
How we counted it
Portland Ospreys: 96 ÷ (96 + 245)28.2 %
League mean, 30 clubs25.9 %
Rank, 30 clubs8th of 30
Best shot-maker

Matic Rajh

#58 · PG

64/115shots
161points
+28.0vs expected
How we counted it
64 made of 115, 33 of them threes64/115
Points: 2 × 64 + 33161
His shots are worth (expected)133.0
Above expected161 − 133.0 = +28.0 adds up

Four factors

Shootingeffective field goal % · 19th of 30
POR 57.5 %
League 58.3 %
How we counted it
Portland Ospreys: (337 + ½ × 134) ÷ 70357.5 %
League mean, 30 clubs58.3 %
Rank, 30 clubs19th of 30
Turnoverstrips lost, fewer is better · 18th of 30
POR 13.9 %
League 13.6 %
How we counted it
Portland Ospreys: 111 ÷ 799 possessions13.9 %
League mean, 30 clubs13.6 %
Rank, 30 clubs18th of 30
Reboundsown misses won back · 8th of 30
POR 28.2 %
League 25.9 %
How we counted it
Portland Ospreys: 96 ÷ (96 + 245)28.2 %
League mean, 30 clubs25.9 %
Rank, 30 clubs8th of 30
Free throwstries per shot · 6th of 30
POR 34.4 %
League 30.5 %
How we counted it
Portland Ospreys: 242 tries ÷ 703 shots34.4 %
League mean, 30 clubs30.5 %
Rank, 30 clubs6th of 30

⁠
Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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As expected

Right on what the shots are worth

−0.1

Over 6 games Portland Ospreys's shots were worth 612.1 points and they scored 612 from the floor: 0.0 a game in line with what than the league would do from the same shots.

How we counted it
Points: 2 × 252 + 108612
Expected points, the squad's shots added up612.1
Shot-making−0.1
A game−0.02

Expected points are measured against league rates through round 13.

Portland Ospreys
Kind of shotShotsWorthPoints
Mid-range · Drive44 % of 383 league shots100.898.9
Mid-range · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 61120.841.7
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 61140.843.3
Mid-range · Post-up41 % of 343 league shots110.829.0
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 43810.810.8
Mid-range · Catch and shoot47 % of 426 league shots110.9310.3
Mid-range · Pull-up46 % of 968 league shots270.9124.6
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31630.892.7
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 1 31660.895.3
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31610.890.9
Rim · Drive65 % of 2 289 league shots741.3196.9
Rim · Drive · second chance67 % of 262 league shots101.3413.4
Rim · Drive · fast break68 % of 732 league shots201.3627.1
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 3 38021.322.6
Rim · Post-up65 % of 656 league shots201.3126.2
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 67 % of 82241.345.4
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 67 % of 82211.341.3
Rim · Catch and shoot67 % of 622 league shots281.3337.4
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 68 % of 92931.364.1
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 68 % of 92951.366.8
Rim · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 68 % of 92921.362.7
Rim · Pull-up66 % of 322 league shots81.3210.6
Rim · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 65 % of 48431.303.9
Rim · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 65 % of 48431.303.9
Three · Drive40 % of 351 league shots131.2115.8
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 52121.162.3
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 52141.164.6
Three · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 52111.161.2
Three · Post-uponly a few league shots like it, so the zone's rate: 38 % of 6 24111.151.2
Three · Post-up · fast breakonly a few league shots like it, so the zone's rate: 38 % of 6 24111.151.2
Three · Catch and shoot39 % of 3 419 league shots1401.17164.2
Three · Catch and shoot · second chance37 % of 449 league shots201.1122.2
Three · Catch and shoot · fast break36 % of 574 league shots171.0818.3
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 4 53061.156.9
Three · Pull-up37 % of 854 league shots491.1154.2
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14261.136.8
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 1 14221.132.3
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14211.131.1
Total adds up5221.17612.1

Shot quality is counted from the 6 games whose streams are stored, of 8 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 2: −22 Round 4: −7 Round 6: −15 Round 7: +23 Round 9: −19 Round 10: +3 Round 12: +6 Round 13: −12

Offence

league 126 Round 2: 125 Round 4: 134 Round 6: 115 Round 7: 142 Round 9: 124 Round 10: 139 Round 12: 140 Round 13: 96

Shooting %

league 58 Round 2: 53 Round 4: 55 Round 6: 47 Round 7: 55 Round 9: 60 Round 10: 69 Round 12: 75 Round 13: 48

Dots are games, the line is the five-game mean, the dashed line is the league. All 8 games are counted.

Where the shots came from

RimMid-rangeThree
Portland Ospreys
35% 15% 50%
League
38% 20% 42%
DrivePost-upCatch and shootPull-up
Portland Ospreys
27% 44% 21%
League
31% 9% 41% 20%
How we counted it
Portland Ospreys: drives + post-ups + catch and shoot + pull-ups142 drives + 39 post-ups + 232 catch and shoot + 109 pull-ups = 522

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Matic Rajh PG Point guard Squad number 58 22 y
More about Matic Rajh Overall Strong61–80
Age
22
Potential
Elite (81–99)
Form
0.7
Contract ends
End of season 2
64/115 shots 133.0 expected 161 scored ▲ +28.0
Hugh Butler Injured SG Shooting guard Squad number 31 35 y
More about Hugh Butler Overall Strong61–80
Age
35
Potential
Strong (61–80)
Form
0.8
Contract ends
End of season 3
42/76 shots 88.7 expected 106 scored ▲ +17.3
Aaron Fortin Injured SF Small forward Squad number 21 23 y
More about Aaron Fortin Overall Strong61–80
Age
23
Potential
Strong (61–80)
Form
0.0
Contract ends
End of season 4
28/55 shots 66.7 expected 67 scored ▲ +0.3

A man is listed from 50 shots.