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Watching North America and Europe 12 leagues

Seattle Sockeyes

Founded 1967 in Seattle

Puget Sound Pavilion, holding 9 500

⁠
The season in three lines

The four factors

The four things that decide a basketball game, after Dean Oliver: shooting (effective field goal %, which counts a three as one and a half), turnovers (the share of trips thrown away), rebounds (the share of own misses won back) and free throws (tries per shot). The bars show each club against the other, and the club page shows it against the league.

They add up to the margin: the report's three cards are the factors that moved the score most, in points.

Work on the factor the card calls costly: ball handlers and the tempo for turnovers, bigs for rebounds, drivers for the line.

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Strength

A solid defence

120.3

Seattle Sockeyes let in 120.3 per 100 trips against the league's 125.6. Lower is better: 5th of 30.

SEA 120.3
League 125.6
How we counted it
100 × 846 allowed ÷ 703 possessions120.3
League mean, 30 clubs125.6
Rank, 30 clubs5th of 30
Weakness

Cold shooting

56.5 %

Seattle Sockeyes shoot 56.5 % effective. The league shoots 58.3 %. That is 25th of 30.

SEA 56.5 %
League 58.3 %
How we counted it
Seattle Sockeyes: (305 + ½ × 99) ÷ 62756.5 %
League mean, 30 clubs58.3 %
Rank, 30 clubs25th of 30
Weakness

A thin attack

121.4

Seattle Sockeyes score 121.4 points for every 100 trips. The league scores 125.6. That is 24th of 30.

SEA 121.4
League 125.6
How we counted it
100 × 852 points ÷ 702 possessions121.4
League mean, 30 clubs125.6
Rank, 30 clubs24th of 30
Best shot-maker

Francis Bullock

#33 · SG

56/105shots
129points
+5.7vs expected
How we counted it
56 made of 105, 17 of them threes56/105
Points: 2 × 56 + 17129
His shots are worth (expected)123.3
Above expected129 − 123.3 = +5.7 adds up

Four factors

Shootingeffective field goal % · 25th of 30
SEA 56.5 %
League 58.3 %
How we counted it
Seattle Sockeyes: (305 + ½ × 99) ÷ 62756.5 %
League mean, 30 clubs58.3 %
Rank, 30 clubs25th of 30
Turnoverstrips lost, fewer is better · 10th of 30
SEA 12.7 %
League 13.6 %
How we counted it
Seattle Sockeyes: 89 ÷ 702 possessions12.7 %
League mean, 30 clubs13.6 %
Rank, 30 clubs10th of 30
Reboundsown misses won back · 19th of 30
SEA 24.6 %
League 25.9 %
How we counted it
Seattle Sockeyes: 76 ÷ (76 + 233)24.6 %
League mean, 30 clubs25.9 %
Rank, 30 clubs19th of 30
Free throwstries per shot · 22nd of 30
SEA 29.0 %
League 30.5 %
How we counted it
Seattle Sockeyes: 182 tries ÷ 627 shots29.0 %
League mean, 30 clubs30.5 %
Rank, 30 clubs22nd of 30

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Lucky or unlucky?

Shot-making

Points scored from the floor minus the points those shots are worth. Above zero is shooting better than the league does from the same shots, below zero is worse. Free throws are not shots and are not in it.

Over a night it is mostly luck, and the page calls it that: a few points either way is as expected. Over a season it settles, and a man far from zero is either a real finisher or a man whose luck will turn.

Rest or sharpen the man if it is persistently below zero; do not rebuild the attack on one hot night.

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Unlucky so far

Your shots have not paid off

−21.3

Over 5 games Seattle Sockeyes's shots were worth 516.3 points and they scored 495 from the floor: 4.3 a game worse than the league would do from the same shots.

How we counted it
Points: 2 × 214 + 67495
Expected points, the squad's shots added up516.3
Shot-making−21.3
A game−4.26

Expected points are measured against league rates through round 13.

Seattle Sockeyes
Kind of shotShotsWorthPoints
Mid-range · Drive44 % of 383 league shots90.898.0
Mid-range · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 42 % of 61120.841.7
Mid-range · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 42 % of 61110.840.8
Mid-range · Post-up41 % of 343 league shots90.827.4
Mid-range · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 41 % of 43810.810.8
Mid-range · Catch and shoot47 % of 426 league shots50.934.7
Mid-range · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 55810.900.9
Mid-range · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 45 % of 55810.900.9
Mid-range · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 45 % of 55810.900.9
Mid-range · Pull-up46 % of 968 league shots210.9119.1
Mid-range · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31650.894.4
Mid-range · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 44 % of 1 31630.892.7
Mid-range · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 44 % of 1 31610.890.9
Rim · Drive65 % of 2 289 league shots851.31111.3
Rim · Drive · second chance67 % of 262 league shots191.3425.5
Rim · Drive · fast break68 % of 732 league shots281.3638.0
Rim · Drive · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 66 % of 3 38021.322.7
Rim · Post-up65 % of 656 league shots181.3123.5
Rim · Post-up · second chanceonly a few league shots like it, so the same play from the same zone: 67 % of 82221.342.7
Rim · Post-up · fast breakonly a few league shots like it, so the same play from the same zone: 67 % of 82211.341.3
Rim · Catch and shoot67 % of 622 league shots131.3317.4
Rim · Catch and shoot · second chanceonly a few league shots like it, so the same play from the same zone: 68 % of 92931.364.1
Rim · Catch and shoot · fast breakonly a few league shots like it, so the same play from the same zone: 68 % of 92921.362.7
Rim · Pull-up66 % of 322 league shots91.3211.9
Rim · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 65 % of 48411.301.3
Three · Drive40 % of 351 league shots131.2115.8
Three · Drive · second chanceonly a few league shots like it, so the same play from the same zone: 39 % of 52121.162.3
Three · Drive · fast breakonly a few league shots like it, so the same play from the same zone: 39 % of 52181.169.3
Three · Post-uponly a few league shots like it, so the zone's rate: 38 % of 6 24121.152.3
Three · Post-up · second chanceonly a few league shots like it, so the zone's rate: 38 % of 6 24111.151.2
Three · Catch and shoot39 % of 3 419 league shots991.17116.1
Three · Catch and shoot · second chance37 % of 449 league shots101.1111.1
Three · Catch and shoot · fast break36 % of 574 league shots211.0822.6
Three · Catch and shoot · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 4 53031.153.5
Three · Pull-up37 % of 854 league shots301.1133.2
Three · Pull-up · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14211.131.1
Three · Pull-up · fast breakonly a few league shots like it, so the same play from the same zone: 38 % of 1 14211.131.1
Three · Pull-up · fast break · second chanceonly a few league shots like it, so the same play from the same zone: 38 % of 1 14211.131.1
Total adds up4351.19516.3

Shot quality is counted from the 5 games whose streams are stored, of 7 played.

More statsTrends, shot mix, the squad's shooters

Trends

Net rating

league 0 Round 3: −6 Round 4: +5 Round 6: +9 Round 8: +19 Round 9: −15 Round 11: −9 Round 12: +4

Offence

league 126 Round 3: 119 Round 4: 124 Round 6: 135 Round 8: 130 Round 9: 124 Round 11: 114 Round 12: 103

Shooting %

league 58 Round 3: 56 Round 4: 55 Round 6: 68 Round 8: 61 Round 9: 59 Round 11: 48 Round 12: 52

Dots are games, the line is the five-game mean, the dashed line is the league. All 7 games are counted.

Where the shots came from

RimMid-rangeThree
Seattle Sockeyes
42% 14% 44%
League
38% 20% 42%
DrivePost-upCatch and shootPull-up
Seattle Sockeyes
39% 37% 17%
League
31% 9% 41% 20%

Seattle Sockeyes lean on drives: 38.9 % of its shots against the league's 30.5 %.

How we counted it
Seattle Sockeyes: drives + post-ups + catch and shoot + pull-ups169 drives + 34 post-ups + 159 catch and shoot + 73 pull-ups = 435

⁠
Best shot-makers

Expected points

The points the league gets from shots like this one this season: the zone, the play, whether it came on the break and whether it came on a second chance. It does not know who was guarding or how far out he stood, because the game records neither. A club's expected points are the sum over its shots, and every figure opens to the kinds of shot it is made of.

It is a measure, not a rule: nothing in a match depends on it. It tells shot selection (how good the shots were) apart from shot-making (what the men did with them), so a bad night reads as bad luck or bad shots rather than just a bad night.

Take more of the shots the league scores most from, the rim and the open three, and fewer long pull-ups; the tactics page moves shots between them.

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Francis Bullock SG Shooting guard Squad number 33 20 y
More about Francis Bullock Overall Strong61–80
Age
20
Potential
Elite (81–99)
Form
0.4
Contract ends
End of season 3
56/105 shots 123.3 expected 129 scored ▲ +5.7
Jerome Dorsey SF Small forward Squad number 59 31 y
More about Jerome Dorsey Overall Strong61–80
Age
31
Potential
Strong (61–80)
Form
0.3
Contract ends
End of season 4
36/68 shots 81.0 expected 86 scored ▲ +5.0

A man is listed from 50 shots.